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Angry Birds for PC? Arcade worthy?
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DeLuSioNal29:
My version worked fine, (I already had iTunes installed though).  But I tried it on another PC without iTunes and it also worked fine.  So I doubt that it needs iTunes or Quicktime in order to work.

There's only one catch.... I'm running it at 800 x 600 and when the game starts it gives you a warning:  "Minimum 1027 x 600 resolution is needed for optimal gameplay experience."  It doesn't affect the game, but it always pops up when you first start the game and you have to click the check button to proceed.



I tried editing the config.lua file and changing the width and height to "800 x 600". (original contents of file shown below).  But it still shows up with the warning.


--- Code: ---product = "Angry Birds"
publisher = "Rovio"
name = "Angry Birds"
width = 1024
height = 600
orientation = 0
datapath = "data"
imagePath = "images/pc_build"
fontPath = "fonts/pc_build"
audioPath = "audio"
localizationPath = "localization"
levelPath = "levels"
scriptPath = "scripts"
deviceModel = "windows"
fullscreen = true
showCursor = false

--- End code ---

DeLuSioNaL29
eds1275:

--- Quote from: markronz on April 11, 2011, 01:18:37 pm ---I don't have iTunes or QuickTime on my arcade cab, but it still works fine. 
--- End quote ---

That's a relief. There'd be no reason to have either of those installed unless they used m4a's/aac's or whatever the apple audio files are called. In which case I still don't agree with it. On that same topic, I like ipods but don't like how you have to use the one or 2 audio formats when for a quarter the price a no name "mp3 player" will play wma, mp3, ogg etc etc.

Anyway, I have angry birds ready to transfer over to my arcade machine later today. I shall report!
DeLuSioNal29:

--- Quote from: eds1275 on April 12, 2011, 12:40:19 pm ---That's a relief. There'd be no reason to have either of those installed unless they used m4a's/aac's or whatever the apple audio files are called.

--- End quote ---
You'll be happy to know that the background music is in mp3 format the the sfx are in wav format.  So it should work just fine.   ;D

D
eds1275:
You know what's awesome about that!?!?!? I think I may do my own bgm and sfx and try swapping out the files!
Smeghead:
 :applaud:  that was my first thought too when I saw them

ive seen two problems with the PC version, one is that missing .dll file, the other is an abscence of quicktime but at least theres a fix for both. The annoying part is having to run keyboard mouse control software which includes the middle scroll button (to zoom in and out) but I found a good free one
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