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| 8BitMonk:
I agree, Pause and Exit but I'd also keep a coin button up top. Though it may seem like no big deal, using the coin mech to rack credits is a pain after awhile. |
| Woodshop Flunky:
The pause and exit buttons make sense to me. --- Quote from: 8BitMonk on February 25, 2011, 11:26:37 pm ---I agree, Pause and Exit but I'd also keep a coin button up top. Though it may seem like no big deal, using the coin mech to rack credits is a pain after awhile. --- End quote --- I've seen some folks who had rigged the coin mech to serve as a push button, and it seemed neat, but I've wondered how convenient that would be. There's just something in my mind that doesn't like the idea of being able to do the same thing two different ways. :dizzy: |
| Marsupial:
for me the pause button pulls out the arcade feeling, same with coin buttons. I use real coin mecs with arcade tokens. I have an admin key that serves as a shift function, the volume, exit, and few other config buttons are shifted functions of the normal buttons; just turn the admin key if you want to access exit to change game. Keeps the arcade as genuine as possible without loosing the possibility of changing or configuring games. |
| Woodshop Flunky:
--- Quote from: Marsupial on February 26, 2011, 01:14:35 am ---for me the pause button pulls out the arcade feeling, same with coin buttons. I use real coin mecs with arcade tokens. I have an admin key that serves as a shift function, the volume, exit, and few other config buttons are shifted functions of the normal buttons; just turn the admin key if you want to access exit to change game. Keeps the arcade as genuine as possible without loosing the possibility of changing or configuring games. --- End quote --- Do you mean an actual "physical" key? Do you have any pics of that? |
| Savannan:
my current working arcade cabinet I have 1 admin button.. assigned to ENTER a game.. i programmed ipac when pressing 1 and ENTER it exits.. and when I press 1 & 2 it pauses. 1 admin button is a minimum...but if your keyboard encoder has a shift function you can add more hidden functionality. |
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