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| Marsupial:
--- Quote from: Woodshop Flunky on February 26, 2011, 11:48:50 am --- --- Quote from: Marsupial on February 26, 2011, 01:14:35 am ---for me the pause button pulls out the arcade feeling, same with coin buttons. I use real coin mecs with arcade tokens. I have an admin key that serves as a shift function, the volume, exit, and few other config buttons are shifted functions of the normal buttons; just turn the admin key if you want to access exit to change game. Keeps the arcade as genuine as possible without loosing the possibility of changing or configuring games. --- End quote --- Do you mean an actual "physical" key? Do you have any pics of that? --- End quote --- see the key in the center top? that's the admin key. Its a keyswitch I got at a surplus store, very similar to that: For me, the idea is to replicate an arcade machine, not a multigame console. Having the possibility to pause or exit straight out of the bat is not what arcade machines are. The admin key is required to get out of any games, makes a more natural feel to the arcade machine. I wouldn't do otherwise. I guess its a matter of personnal preferences. |
| leapinlew:
This is what the CP looks like on one of my Mame machines: 1p+2p = exit 1p + down = pause There is a hidden button under the CP box that inserts a credit. I've had the machine for several years. |
| Turnarcades:
There are a million ways to do it and good arguements for both keeping all admin buttons 'shifted' and for having physical buttons. From our perspective, we've always favoured having physical admin buttons but then our control panels were designed to account for these extra buttons so it's not for everyone. We have independant credit buttons for each player as they double-up as joypad buttons on other platform emulators, and our admin buttons of choice are 'Enter', 'Escape', 'TAB', and 'P' as they suit our extensive software setup. If I had to drop one though (and we might soon do) it would be 'Enter'. |
| BobA:
When discussing CP admin buttons it is almost aways with reference to MAME. If you are going to run other emulators or a front end that has specific button requirements it is always good to also keep those programs in mind when planning your control panel. |
| shateredsoul:
--- Quote from: BobA on February 27, 2011, 11:39:02 pm ---When discussing CP admin buttons it is almost aways with reference to MAME. If you are going to run other emulators or a front end that has specific button requirements it is always good to also keep those programs in mind when planning your control panel. --- End quote --- good point, if you do atari 5200 you'll need a 1 thru 9 button. |
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