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how to wire 4 joysticks on my cocktail cabinet? Separate or 2x2?

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Bender:


--- Quote from: DeLuSioNal29 on February 16, 2011, 01:51:26 pm ---
--- Quote from: leapinlew on February 14, 2011, 09:08:28 pm ---Not to mention a lot of configuration on an individual per game basis

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+1

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again, I think you could do all of that with CFG magician in a matter of minutes, I'm pretty sure you could even do the rotation of the end sticks on 4 player horizontal games

Cenobyte:


--- Quote from: Bender on February 16, 2011, 11:16:35 pm ---again, I think you could do all of that with CFG magician in a matter of minutes, I'm pretty sure you could even do the rotation of the end sticks on 4 player horizontal games

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It would mean reconfiguring the vertical games and you'll need to reconfigure these anyway to set them up for vertical play.


--- Quote from: CheffoJeffo on February 15, 2011, 07:40:11 am ---As far as accidental/intentional touching of the other stick goes -- you can wire up a switch to deactivate a particular panel easily enough (have the switch open or close daisy-chained ground wire).
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I think I might go for that option... There are 2-way switches, so you'll have to choose which controls of the two to use and the other set will be automatically off.

mgb:

You do it using only one double pole double throw switch. Run the ground loop for the vertical controls to one side of the switch and the horizontal conrol ground loop to the other so that when the switch is in one position, only the vert controls will function. flip it the other way and then only the horizontals will work.

Then just sit back and worry about drunk people flipping that switch on you while you reaching hi score.

bkenobi:

I'd just spend the few extra $$ to get the right encoder and move on.  Is it really worth the potential aggravation to deal with a switch rather than just using an encode that can handle an extra 16 inputs?  Here's my math:


--- Code: ---control inputs number total
sticks 4 4 16
buttons (horiz) 6 2 12
buttons (vert) 3 2 6
buttons (Pstart) 1 4 4
buttons (Pcoin) 1 4 4
total 42

--- End code ---
So, as I see it, you need 42 unless you want to use button combos for coin and/or start (lots of people do).  If so, you can easily use a PG-Wiz40 (or an eco version if  you want) and save some money over the 4 player version.  You might even be able to save 2 more inputs if you go with 2 buttons for P3 and P4.

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