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Spammin' the boards!

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LowTide:
MonMotha,


2MB just for one unnecessary menu option?

That is the size of the whole .37 binary, hello?!

I can fit whole operating system in less than that.


2MB of unnecessary code bloat is equivalent of making a TV casing out of brick instead of plastic. It's like building a house with an elephant on the roof. It's UNNECESSARY & PURPOSELESS, to the point where it's just plain insane. We are talking about applied mathematics here, and that's where "unnecessary" is something that can only cause problems and inconvenience, as is quite obvious if you actually try Derrick's binary. So, why is it easier to talk about it for weeks than just simply test it? Download, start the game, move joystick and mouse a bit, press few keys, and that's it - only then you would truly _know, as opposed to blindly believe in someone else's assumptions.

MonMotha:
Once saint bans you, again, I'll reply.

AtomSmasher:

--- Quote from: LowTide on February 06, 2011, 07:07:12 pm ---MonMotha,


2MB just for one unnecessary menu option?

That is the size of the whole .37 binary, hello?!

I can fit whole operating system in less than that.


2MB of unnecessary code bloat is equivalent of making a TV casing out of brick instead of plastic. It's like building a house with an elephant on the roof. It's UNNECESSARY & PURPOSELESS, to the point where it's just plain insane. We are talking about applied mathematics here, and that's where "unnecessary" is something that can only cause problems and inconvenience, as is quite obvious if you actually try Derrick's binary. So, why is it easier to talk about it for weeks than just simply test it? Download, start the game, move joystick and mouse a bit, press few keys, and that's it - only then you would truly _know, as opposed to blindly believe in someone else's assumptions.


--- End quote ---
It's not 2mb of unnecessary code, it's just compiled differently.  2mb of compiled code is several thousand lines of code, and it's unlikely that much has been added.  I'm betting if the the old version of the code was compiled the same way, it's 1.99mb larger then the previous officially compiled release.

LowTide:

--- Quote from: AtomSmasher on February 07, 2011, 12:58:05 am ---It's not 2mb of unnecessary code, it's just compiled differently.  2mb of compiled code is several thousand lines of code, and it's unlikely that much has been added.  I'm betting if the the old version of the code was compiled the same way, it's 1.99mb larger then the previous officially compiled release.

--- End quote ---

How would you _know? Did you see his .diff file? Where is it?

Is he still not able to figure out those 'mysterious options' and compile a PROPER binary?

LowTide:

--- Quote from: MonMotha on February 07, 2011, 12:34:52 am ---Once saint bans you, again, I'll reply.

--- End quote ---

I can't wait, so I'll just excuse (ban) myself then.


But, before I do so, I would like you to know there is not any such options he should be messing around with in the first place, and the actual reason why there is 2MB extra bloat is obvious to anyone who managed to grab his .diff file while that thread still existed on MAMEworld forum. It contains over 1000 lines of new code, and changes to core input and menu engine: inptport.c, inptport.h and uimenu.c; which is quite unlike Driver-man's solution that is even smaller than what was there before.

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