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Robotron patch

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nitz:


--- Quote from: Malenko on January 28, 2011, 11:57:34 am ---I dunno, did they ever add support for the Zeus hack of UMK3? I know its been in at least 1 arcade cause I let the batting cages borrow my roms on their UMK3 board for a couple weeks lol Speaking of that, apparently theres a new hack for UMK3 I need to get hobbyroms to burn me

--- End quote ---

What is this new hack of UMK3 you speak of? The only ones I know of are the Zeus hack in MisfitMame and the Ultimate Mortal Komat Trilogy hack of the Genesis version (which are all I can find with a quick google search).

SavannahLion:

Bootleg can involve hacks. One doesn't necessarily mean it's the other.

Trying to define exactly what a hack is is like trying to get congress to legally define what an assault rifle is. Essentially, a bunch of ---uvulas--- who think they know tell those who do know.

Xiaou2:


--- Quote ---Of course I've seen those. I didn't think thats what you were referring to because they are referred to as bootlegs by nearly everyone in the hobby. Bootlegs are reverse engineered, commercially released rip offs of mainstream games: Monkey Kong, Congorilla, Donkey King.

Using your Pac Man example:
Piranha is a bootleg (I think that was the game you referred to).
The speed up mod for PacMan is a hack.

I never heard of an official category for "fix" applying to old games. I'm not saying your definitions are technically incorrect, they're just not the common vocabulary you're implying.
--- End quote ---

 Ok, I got ya.

  But technically speaking, a bootleg is a Hack.  Once they change any part of the original game, it becomes a hack.   If it was merely stolen, unchanged, and sold.. it wouldnt be a bootleg.. it would just be a stolen game.  Bootlegs usually changed at minimal, the Company name...  but often went extreme and changed much more. 

 Sometimes the PCBs were Hacked to get them to run, bypassing security / encryption.

 Now, what if the Original creator made his own changes to his own design years later?  Would you call that release a hack? Certainly not a bootleg?  A new game?    And then if its not a change to the game.. but merely fixing his buggy code/typo...  is it then a Hack?  A bootleg?  or a FIX?

 A bootleg usually refers to an Illegally sold PCB/Game.  In this case its not. 

 Its also not a hack like the speedup in MsPacman... because the gameplay has not been altered.   

 Its again, merely a fix to the original code.  In the programming world, they might call it a "Patch".  Such as a Security Patch.  But, its certainly not a hack, nor a bootleg.


CheffoJeffo:

Does this issue affect dedicated machines with the Blue ROM set ? (I don't have one) The jrok SYSFPGA board contains the Blue ROMs and I haven't been able to experience the corner shot bug.

robohobo:


--- Quote from: CheffoJeffo on January 29, 2011, 09:02:41 am ---Does this issue affect dedicated machines with the Blue ROM set ? (I don't have one) The jrok SYSFPGA board contains the Blue ROMs and I haven't been able to experience the corner shot bug.

--- End quote ---

I can only assume that it does, since the creator of the fix has a dedicated
Robotron, and that after the fix, he has seen no crashes in two years.
I personally do not have a clue about 6809 assembly, so I don't even
know what the fix does.

I experienced the bug usually in a hectic situation, spraying furiously towards
an enforcer in the upper left corner. Also, just before the crash would happen,
the sound was a bit wierd. Higher pitched than normal, I think. Also, it never
happened before my high scores got a little better. Maybe the bug in blue
rom is quite specific, and some playing styles might not trigger it. But for me,
it was a major PITA.

As for mame hack discussion, I would vote for the fix to be included in some
rom version. (I contacted mamedev, but so far no answer).




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