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| (+_+):
I'm kind of on the fence about this. I'm all for preserving the games as accurately as possible, but holy excrement does it burn my rear end when it snow screens on me. The bug seems to be strategic too, flaking out only when your having a great game. |
| bkenobi:
Oh yeah, MisFitMAME. That's exactly where this should go until there is a "patch" capability (like the "cheat" option I would guess). |
| TOK:
--- Quote from: Xiaou2 on January 28, 2011, 02:58:33 pm --- This again isnt a hack. Its a fix. Sort of like MrDo roms that is labeled 'bugfix'. The difference is that the fix isnt from the official company. The typos/errors corrected by an outsider. (or the actual creator/programmer in an anonymous form? ) A hack is a change in gameplay mechanics or graphics... such as altering the company / gamename, making the main character into a Taco (made with only 33% beef) ;) , or making Chun Li shoot jalapenos out of her butt. --- End quote --- This is a gray area for me, but I'm leaning toward the people who just call it a hack. A good Robotron player knows to avoid the cornershots to prevent the game from crashing. Is it still a fix since its altering a strategy? There is another well known bug in Robotron that causes the Spereoids to gravitate toward the corners and get stuck. Exploiting this behavior has also become fundamental to gameplay. Now that I think about it, I don't think I've ever seen an arcade game that fits your definition of a hack except Donkey Kong 2. I have seen a few NES game hacks, all based on Super Mario Brothers. |
| Xiaou2:
--- Quote ---avoid the cornershots to prevent the game from crashing. Is it still a fix since its altering a strategy? --- End quote --- Keeping a game from crashing isnt a strategy or part of the Intended designed gameplay. Its a bug/typo... just like the level crash on Donkey Kong. --- Quote ---Now that I think about it, I don't think I've ever seen an arcade game that fits your definition of a hack except Donkey Kong 2. --- End quote --- Heh, your kidding right? Back in the day, an Arcade I went to had an illegal Street Fighter II bootleg. I believe it was the "Rainbow Edition" found in mame. The hacks are changed program code and sometimes graphics as well. In Rainbow edition, you can do things like throw fireball in mid air, or dragon punch across the entire screen. It was well before the new versions of Streetfighter that allowed some of these things to be done officially. Most hacks were illegal bootlegs, where the most common thing to do was to alter the original game Logo's.. so instead of saying Sega 1981, It might say Mega 1981. Sometimes even altering the graphics such as making Pacman into a Fish... and severely altering the maze shapes. |
| TOK:
Of course I've seen those. I didn't think thats what you were referring to because they are referred to as bootlegs by nearly everyone in the hobby. Bootlegs are reverse engineered, commercially released rip offs of mainstream games: Monkey Kong, Congorilla, Donkey King. Using your Pac Man example: Piranha is a bootleg (I think that was the game you referred to). The speed up mod for PacMan is a hack. I never heard of an official category for "fix" applying to old games. I'm not saying your definitions are technically incorrect, they're just not the common vocabulary you're implying. |
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