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New ControllerRemap utility, 7/11/13 update available (Version 0.0.11)

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Connorsdad:

--- Quote from: thurmansevolution on June 14, 2013, 01:05:56 pm ---
Oh, and also, I would like to attempt to build a GUI for this...kinda a little "helper" lol...when I have some spare time. Would it be ok for me to do this?

Thanks!!

LC

--- End quote ---

Saved this thread for future reference, I would definitely appreciate a friendlier GUI for noobs like me :)

drventure:
I considered a GUI but quickly realized that it would be a significant project. Just look at the built in mame UI for configuring controls.

But if your still interested, I absolutely wouldn't mind and would be happy to help any way I could.

chipywinie:
hello drventure

Sorry if I do not understand very well, my English is very bad.

ask you a few post back about my problem, I ask again if gone unnoticed

I have two xbox360 wireless controls, which are for the player 3 and 4.

when only one control connect xbox360, controllerremap I assigned to that command the player 3 and 4, when in theory, if not detected would not have to assign controls.

is there any way around this? is a defect of the program? or just works well and you can not do anything?

greetings and thank you very much!

thurmansevolution:
Thanks drventure!  :) Lol, I understand that it's gonna be somewhat of a nice uphill battle creating a "dedicated" GUI for it (with concerns of writing complex coding, etc)...I have the same outlook.  What I plan on doing though is creating a small tool that will create the "MyArcade.cfg" file (including all of the IDs and Aliases), then use the ControllerRemap Utility to automatically remap after the file is created, and then place the complete "MyArcade.cfg" file into the specified "mame/ctrlr" folder - while also moving the default.cfg folder out of mame\controls.  It will also include other functions like: backing up ID numbers to Notepad; Fetching Controller IDs, etc...

All in all, its just a simple ahk gui script (don't judge lol) that will pretty much do the whole process for you.  I started working on the GUI a little last night, and have the first tab done:



Basically, what happens is that the Helper will write the file from a basic...kinda templete.  If the boxes to the left of the controllers are checked, it will write those down in order, along with inputing the ID numbers and Aliases in the correct place.  If it comes to an area that the checkbox is unchecked, it will skip writing that section of templete and proceed to the next checked area and start writing. 

The second tab will have a bunch of "goodies" that will make it easier to add new controllers after the first run of the Helper.

Please let me know what you think of it so far - It may take a little while to get it 100% going (I'm also helping planning for a wedding and honeymoon, building a driving cab, and a whole lot of projects at work lol), but it will hopefully be done soon :).

LC

drventure:
@chipywinie

Finally got a chance to look at your files.

Yeah, that doesn't look right at a quick glance. It's supposed to just drop the definitions for the P4 stick if the device isn't available.

I'll try to get some time this weekend to see what might be happening in the code.

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