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| Reading MAME as technical reference and historical document: 720 controller |
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| Derrick Renaud:
--- Quote from: abaraba on January 14, 2011, 12:26:21 am ---blah, blah --- End quote --- Your continual incorrect info has still not produced any coexisting code. Where is it? To that matter, why has not anyone done so yet, seeing how it is such a demanding issue for the MAMEdevs to tackle. You would think someone else interested would take the challenge. No, they would rather waste their time ranting that others should do their bidding. Keep trying. BTW, as for 720 not being playable with the keyboard, it would not be playable with the original controller either. So the point of that statement is? That gets us back to my original statement that some kind of fake/real selection in the UI is needed. This could call separate routines for real/fake analog joystick/fake digital joystick/etc. But again you do not seem interested in creating the code . And no MAMEdev is interested in it either. |
| BadMouth:
ugh, I can't help myself...have to correct you. --- Quote from: abaraba on January 14, 2011, 07:18:45 am ---so to stay in HI gear, so MAME implemented it with two switches, which then ruins it for authentic 1-switch interface. --- End quote --- Not two switches, one switch that toggles between hi & lo with each press. Even if you have two switches on your shifter, both mapped to the toggle, it can get out of phase with the game and then your shifter works backwards. That's just one of many shifter types. They are 4 speeds with 3 switches that default to 1st when no switches are closed, there are 4 speeds with 4 switches, there are sequential shifters. Some of the old games even had analogue joystick shifters. I'm gonna start collecting/organizing information and think about how it should be implemented, so if anyone who can add it to the UI comes along, at least they'll have a little bit of a roadmap of what needs done. Honestly, I don't want you working on it. |
| SavannahLion:
--- Quote from: BadMouth on January 14, 2011, 10:06:41 am ---ugh, I can't help myself...have to correct you. --- Quote from: abaraba on January 14, 2011, 07:18:45 am ---so to stay in HI gear, so MAME implemented it with two switches, which then ruins it for authentic 1-switch interface. --- End quote --- Not two switches, one switch that toggles between hi & lo with each press. Even if you have two switches on your shifter, both mapped to the toggle, it can get out of phase with the game and then your shifter works backwards. That's just one of many shifter types. They are 4 speeds with 3 switches that default to 1st when no switches are closed, there are 4 speeds with 4 switches, there are sequential shifters. Some of the old games even had analogue joystick shifters. I'm gonna start collecting/organizing information and think about how it should be implemented, so if anyone who can add it to the UI comes along, at least they'll have a little bit of a roadmap of what needs done. Honestly, I don't want you working on it. --- End quote --- Thank you. |
| abaraba:
--- Quote from: BadMouth on January 14, 2011, 10:06:41 am ---Honestly, I don't want you working on it. --- End quote --- You do not want me working on it? Can you explain your concern? |
| BadMouth:
--- Quote from: abaraba on January 14, 2011, 10:28:00 am ---You do not want me working on it? Can you explain your concern? --- End quote --- I can, but I choose not to take the time to do so. |
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