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| High Score Competition # 59: Buster Bros. |
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| jasonbar:
What I've been learning so far (and general comments): 1 - Shoot all the big bubbles first, then all the medium bubbles, then all the small bubbles. You get way more points that way. Watch the points appear when you shoot a bubble--if you shoot a string of same-sized bubbles, their values increase. Once I learned this, I tried to do this as much as possible. What does it get you? A field full of way too many little bubbles. Hard. 2 - Shoot all of the breakable bricks--they're worth 500 each. On some screens, where there are several, you get a free guy for shooting all of them before the round ends. 3 - I try to avoid the vulcan gun. 4 - I try to pick up every power up, even if I don't need it, because they're all worth points. Dynamite & vulcan gun are sometimes exceptions to that rule. 5 - I've been starting on round 1. I figure that's the way to go--I don't see any bonus for starting on a higher stage. 6 - Yah, the food is worth tons--when you get to southern Europe & such, it's around 50k per fruit! 7 - Collision detection really cheeses me off sometimes--there will be a bubble really close, I'll shoot, I'll die, & after my guy falls off the screen, I see that the bubble is slightly overlapping my harpoon. Baloney! I think the game checks for bubble-man collison before bubble-weapon collision... Game on! -Jason |
| DirtyDachshunds:
--- Quote from: quarterstringer on January 13, 2011, 11:39:59 am --- --- Quote ---Have any of you posted some of these scores to twin galaxies? Not just for this game, but any of the high score competitions. --- End quote --- CrazyKongFan and I have submitted scores to Twin Galaxies. We have competed since almost the beginning (Aug 2008) of this BYOAC competition and the rules have evolved since then. But this new rule - "If you are a Twin Galaxies competitor, there is already a place for you, so let this be a friendly competition among us mortals." didn't show up until Competition #50 Donkey Kong in Aug 2010. Two years after we've started. I don't remember any talk of banning Twin Galaxies competitiors. Whenever CrazyKongFan or I have had a competition where we had the TG record (Funny Mouse, Klax, Rampart etc.) we disqualified ourselves and just wanted to see how other people would score. We even gave lots of tips to help others learn and enjoy the game. I think just because we have a record at some games doesn't make us good at all games. I've enjoyed competing in these competitions and learning new games. If I ever win another competition, I might take out that TG rule because it seems it was only one member's decision to change the rules and there wasn't any discussion about it. But then again, the way Jasonbar has been dominating lately :cheers:, I don't know if I'll ever get a chance. :) --- End quote --- I didn't mean it as if you were hustling the rest of us or anything. I just thought some of these scores seemed good enough for twin galaxies and thought they should be posted. Good to hear they are! |
| spoot:
Jasonbar brings up all good points there for scoring. |
| upprc04:
Thanks to jason for all the tips in the last few games. I'm playing this on a makeshift control panel and can't wait until I finish my cabinet and go back and play some of the older competition games too. I'm going to bring up my question about the second button again. The control panel shows two buttons per player, but I don't see any use of the second button. Is this correct or am I missing something? |
| jasonbar:
It's a 1-button game, as far as I know. -Jason |
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