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the state of mame
RayB:
WHY THE HELL DOESN'T MAME SUPPORT PNEUMATIC BUTTONS IN STREET FIGHTER!>!?>!?>!??!? :angry:
ErikRuud:
It probably does, but we need Ultimarc and GGG to come out with USB force sensors before it can be truly authentic. ;D
ErikRuud:
Not according to KLOV. They were force sensitive.
http://www.arcade-museum.com/game_detail.php?game_id=9803
--- Quote ---Miscellaneous
The dedicated versions of the game used special pneumatic controls that were connected directly to the game board via air hoses. Depending upon how hard the control was hit, the game would choose the type of hit the player character would perform. These controls wore out or would constantly require adjustment due to abuse.
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Bootay:
I say we get a dispute going on whether Mame supports original controls for Arm Champs II so me and my friends can break our arms. :)
(I seriously had a friend who got his arm broken playing this game. I still tease him to this day. I guess it happens every so often though depending on your arms position and how much resistance the machine owner set because you can adjust it. I read an article about them pulling this and another arm wrestling machine out of places in Japan because they were breaking people's arms.) LOL
RandyT:
--- Quote from: pinballjim on January 13, 2011, 04:10:53 pm ---Given that KLOV doesn't define how the game could "choose" and that the board has no interface at all on it to communicate with pneumatic hoses, pretty sure that was a blind mechanical device that shorted out inputs on the JAMMA connector.
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If there were hoses and pneumatic switches, you can be sure that there was something other than a simple contact closure going on. It would be utterly foolhardy to make something like that, when normal pushbuttons used for the previous 20 years would do it much more cheaply and reliably.
I'd love to see such a setup in existence. I thought Ray was goofing when he mentioned it. :P