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| clickaus:
Hey Guys, I am building my first arcade atm and I just have a couple of questions about wiring I am wiring everything up to an Ipac 2 Here is a pic of the cp (unwired) Question 1 On the ipac I have noticed that there is 2 spots for ground wires. I was wondering does the ground have to start in one side and end up in the other side once I daisy chain everything. Or can I have to separate ground wires going out from the ipac and end up on the last buttons I wire. Question 2 I have a four joystick with 2 buttons beside it as well as 2 x 8way joysticks with 6 buttons each. Do I just join the four joystick wire to the player 1 (8 way joystick) wires. Question 3 I have installed 2 pinball buttons on each side of the cp(2 flippers, 1 tilt, 1 fire), Can I wire them into the ipac at button 7 and 8 on the player 1 side and then wire the other 2 buttons on the other side into 7 and 8 spots on the 2 player side. Will this work Question 4 I have an happ trackball and it has two green ground wires with a insulated ring joiner. Can I just connect it to one of the joystick mounting bolts for grounding or even one of the bolts on the trackball mounting plate. Hopefully I haven't confused anyone Any help would be great as I didn't receive any documentation with the ipac |
| DillonFoulds:
Answer 1: Both grounds are tied together, personally i split the buttons up in half and run each half of the control pnael per ground, daisy chained. Answer 2: Daisy chain the 4 way buttons with the 8ways for player one, like the grounds. This will allow either joystick to use the same inputs, and save you time in the long run, when it comes to configuring emulators. Answer 3: Daisy chain these in with the player one buttons (1, 2, 3, and 4 as per needed.) same as answer two. Answer 4: Daisy chain all grounds with prong 3 of your power cable that goes to the wall. You don't really need to ground trackballs, in my opinion, but it may help prevent the static build-up from the ball blowing any PCBs. Purely your choice though. I do recommend you ground the coin door, though! Seems they can get some weird static build-up. |
| clickaus:
--- Quote from: DillonFoulds on December 12, 2010, 12:16:06 am ---Answer 1: Both grounds are tied together, personally i split the buttons up in half and run each half of the control pnael per ground, daisy chained. Answer 2: Daisy chain the 4 way buttons with the 8ways for player one, like the grounds. This will allow either joystick to use the same inputs, and save you time in the long run, when it comes to configuring emulators. Answer 3: Daisy chain these in with the player one buttons (1, 2, 3, and 4 as per needed.) same as answer two. Answer 4: Daisy chain all grounds with prong 3 of your power cable that goes to the wall. You don't really need to ground trackballs, in my opinion, but it may help prevent the static build-up from the ball blowing any PCBs. Purely your choice though. I do recommend you ground the coin door, though! Seems they can get some weird static build-up. --- End quote --- Thanks Dillon just the info I was after ;) I'm glad my questions made some sense |
| BobA:
Answer 1: Both grounds are tied together, personally i split the buttons up in half and run each half of the control pnael per ground, daisy chained. I differ on this one. I use the loop method going out from ground one to all the buttons and joystick switches and looping back to ground two. This gives you fault protection in your circuit. If you get a bad connection in the loop everything will still work as there is still a ground to every switch. |
| kop:
--- Quote from: BobA on December 12, 2010, 02:08:58 am ---I use the loop method going out from ground one to all the buttons and joystick switches and looping back to ground two. This gives you fault protection in your circuit. If you get a bad connection in the loop everything will still work as there is still a ground to every switch. --- End quote --- That's great advice! :applaud: Would never have thought to do it that way. I'll be sure to use this when wiring up my CP. |
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