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| Gamepad Emulator why not? |
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| cyro:
Check www.groovygamegear.com They have gamepad emulators. The GPWiz RULES!!! joystick plus 28 buttons you can't go wrong. |
| cyro:
Ah...it's done. www.groovygamegear.com Plus, hardly ANY PC games support keyboards properly. Most don't allow you to configure the right keys and NONE allow you to play 2 players. This would be super hard. Input is one of the lowest levels of programming and bypassing it is a real pain. Not to mention the fact that every pc game known to man supports keyboard keys, but not all support joysticks. So what exactly would be the point? |
| daveg2000:
--- Quote from: allroy1975 on October 31, 2003, 09:49:27 am ---It looks like Virtua Tennis ignores any joystick with more than 4 (I think) axes - what this can't be no friggin' joystick! The PPJoy virtual joysticks by default has 8 axes... See the problem? [Virtua Tennis also ignores joysticks with less than 4(?) buttons it seems]. Very temperamental little piece of software! PPJoy makes provision for changing the number of axes a joystick reports - but I haven't yet figured out all the snags. Mainly it makes the Game Controllers control panel applet DrWatson :-( but everything else seems fine. I attach a special version of PPortJoy.cpl that has this extra functionality enabled. Copy it over the existing one in the System32 directory. Then: - Open the PPJoy control panel applet. Select one of the Virtual joysticks. - Click on Mapping - Select "Modify the interface mapping for the IOCTL..." (bottom) option --- End quote --- |
| daveg2000:
Anyone that can help me with this? I got the software installed now (further than my last post) I have 2 'virutal' joysticks installed and recognized by windows but when I go to the button configuration, I can enter the info for the first button... and it works fine. When I go and enter in which keys to use for the 2nd joystick, I see the setttings that I used for Joy1. Then if I overwrite those settings for Joy2, Joy2 works just fine in games (and now Joy1 doesnt work) If I go back into configure the buttons, and look at Joy1's settings, it has the settings from Joy2.... I just seem to be going in a loop here, where only one set of commands are allowed for both sticks. any ideas? |
| Glaine:
Sorry to post on a 2 year old topic, but I wanted to: 1) Thank you guys for all this good info, I recently had this problem and found this post searching yahoo. 2) Mention that you have to have 2 instances of the joystick emulator running if you want to have 2 fake joysticks. I save my settings for each stick in its own file and load each seperate window up with its config file when I need 2 emulated joysticks. It is a pain but at least there is a solution. 3) I need help - if I have any emulated joysticks running, it gives Mamewah lots of trouble, I just uninstalled all emulated joysticks and it is running great again now. Mainly, whenever I exited Mamewah, I was getting a "Windows couldn't shut this down right, make a report?" pop-up, along with other crashes while the program was running. Any ideas on how I can prevent this? I'm sure it's an input recognition problem, but I don't know how to disable Mamewah from reading for joysticks (didn't see a setting for this in the ini files). I wasn't actively running the joystick emulation program, but the joys were still setup in the control panel to be used. Thanks. |
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