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Gamepad Emulator why not?
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cyro:
Check www.groovygamegear.com   They have gamepad emulators.  The GPWiz RULES!!!   joystick plus 28 buttons you can't go wrong.
cyro:
Ah...it's done.  www.groovygamegear.com  Plus, hardly ANY PC games support keyboards properly.  Most don't allow you to configure the right keys and NONE allow you to play 2 players.

This would be super hard.  Input is one of the lowest levels of programming and bypassing it is a real pain.  Not to mention the fact that every pc game known to man supports keyboard keys, but not all support joysticks. 

So what exactly would be the point?
daveg2000:

--- Quote from: allroy1975 on October 31, 2003, 09:49:27 am ---It looks like Virtua Tennis ignores any joystick with more than
4 (I think) axes - what this can't be no friggin' joystick!
The PPJoy virtual joysticks by default has 8 axes... See the
problem? [Virtua Tennis also ignores joysticks with less than
4(?) buttons it seems]. Very temperamental little piece of
software!

PPJoy makes provision for changing the number of axes a joystick
reports - but I haven't yet figured out all the snags. Mainly it
makes the Game Controllers control panel applet DrWatson :-( but
everything else seems fine.

I attach a special version of PPortJoy.cpl that has this extra
functionality
enabled. Copy it over the existing one in the System32 directory.

Then:
- Open the PPJoy control panel applet. Select one of the Virtual
joysticks.
- Click on Mapping
- Select "Modify the interface mapping for the IOCTL..." (bottom)
option
 
--- End quote ---
daveg2000:
Anyone that can help me with this?

I got the software installed now (further than my last post)

I have 2 'virutal' joysticks installed and recognized by windows
but when I go to the button configuration,

I can enter the info for the first button... and it works fine.

When I go and enter in which keys to use for the 2nd joystick,
I see the setttings that I used for Joy1.

Then if I overwrite those settings for Joy2, Joy2 works just
fine in games (and now Joy1 doesnt work)

If I go back into configure the buttons, and look at Joy1's
settings, it has the settings from Joy2....

I just seem to be going in a loop here, where only
one set of commands are allowed for both sticks.
 
any ideas?
Glaine:
Sorry to post on a 2 year old topic, but I wanted to:

1) Thank you guys for all this good info, I recently had this problem and found this post searching yahoo.

2) Mention that you have to have 2 instances of the joystick emulator running if you want to have 2 fake joysticks. I save my settings for each stick in its own file and load each seperate window up with its config file when I need 2 emulated joysticks. It is a pain but at least there is a solution.

3) I need help - if I have any emulated joysticks running, it gives Mamewah lots of trouble, I just uninstalled all emulated joysticks and it is running great again now. Mainly, whenever I exited Mamewah, I was getting a "Windows couldn't shut this down right, make a report?" pop-up, along with other crashes while the program was running. Any ideas on how I can prevent this? I'm sure it's an input recognition problem, but I don't know how to disable Mamewah from reading for joysticks (didn't see a setting for this in the ini files). I wasn't actively running the joystick emulation program, but the joys were still setup in the control panel to be used.

Thanks.
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