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Question for computer builders and MAME
newmanfamilyvlogs:
--- Quote from: drventure on December 04, 2010, 08:31:00 am ---
--- Quote ---Not any more. Since v0.106, MAME's core was re-written to utilise graphics and sound cards and even take advantage of them to boost performance even though the devs said originally they never would do this. CPU power was more important in pre-0.106 builds but now it's a mix of both CPU and GPU
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Interesting. I did not know that. I was still under the impression they didn't use the GPU.
I've been using an AMD Phenom II, and it works fine for most Mame games (the newest 3d games drag, but from what I I've understood, that's pretty much going to be the case unless you get into 4+ghz overclocking)
Is it still true that multi cores don't really improve mame perf much (yet anyways)?
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It doesn't use the gpu for polygon calculations. It uses it for d3d hardware stretching or direct draw. Some low end cards do a poor job at these and incur a performance hit as a result.
drventure:
Ah.. That would explain how they can use a GPU but still stay true to the emulation mantra.
newmanfamilyvlogs:
And I've got the intention of taking a 'hard' make game on a C2D and running it through underclocked up to stock with one core disabled vs both cores enabled and see what happens.
drventure:
I'd like to hear how that goes!
LeedsFan:
I don't know too much about AMD processors but I hear they do give the best bang for the buck. But I still decided to go with an i3-550 on my latest build. It was under £100 and will OC to 4.0GHz easily. That's overkill for Mame ofc but I want this system to play modern games reasonably well too. It won't play stuff at max settings with full AA because the card is only a Radeon 5570. That's still a mid range card though and with that processor it should be a half decent rig.