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32/64bit Groovy Arcade Linux LiveCD/Install

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NightSprinter:
Excellent.  I'll give it a shot tomorrow after work.  (My shift setup today ends at 11:30 and going back in tomorrow morning at 9:45.)  This could be a major step in progression towards the next version of GroovyArcade

NightSprinter:
So, got the system fully updated, re-compiled 7.2 of the ATI driver for X, and now am experiencing several oddities.  The first of which, I seem to lose my mouse cursor when X starts up.  Next, some games seem to work just fine while others do not.  For example, I can run all of my confirmed working Neo-Geo roms (Double Dragon, Magician Lord, etc) and a select few other games (Street Fighter II) just fine.  Others exit immediately with the same problem about XRandR.  If you want, I can log on temporarily from the linux box and post some logs.

I forgot to ask, would any of the SDL patches to the ISO have had anything to do with this as well?

[Edit] Ah-HA!  It IS in fact SDL being un-patched that is causing my issues.  I did an environment variable of SDL_VIDEO_X11_XRANDR=0, and got no issues (but no full-screen switching).  So apparently SDL in some way needs additional patching for such low resolutions.

Ansa89:
Update 15KHz patches for linux 3.11.

NightSprinter:
Will test tonight.

Monkee:
Hi,
I'm planning on buying a tri-frequencies cabinet and I was wondering if Groovy Arcade can take advantage of that for 24 and 31khz games ?

Thanks,
Monkee

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