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32/64bit Groovy Arcade Linux LiveCD/Install

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Ansa89:
I don't know if the Intel graphics is suitable for arcade games.
I have only one setup to test the arcade stuff and comes with an ATI Radeon HD5450; so any test will be appreciated.

NightSprinter:
I could look into it when the time comes.  I can say after testing in Ubuntu with the patched kernel, that something else will most likely need patching (not sure if it's SDL, or the Xorg ATI driver, or both) in order to get GroovyMAME and GroovyUME to automatically create and switch resolutions.

NightSprinter:
Got it re-installed and working fine now (save for the modeline thing, but I believe that could be specific to Rom Check Fail.).  Just out of curiosity, how can one utilize the config files in /etc/cwiid/wminput for different situations?  Like, for example, I want to use the gamepad configuration for consoles and games that support joystick input and lightgun for lightgun titles in emulators.  I've tried using wminput -c /etc/cwiid/wminput/gamepad to no positive result.  Not entering something correctly, I'm guessing?

Ansa89:
Update 15KHz patches for linux 3.10.

NightSprinter:
Ansa89, has any progress been made on Kernel 3.11?  Not sure if xf86-video-ati would need upgrading to benefit from it, but I know the latest open source drivers for the radeon cards has brought massive 3D improvements to a number of cards from the 4000 series and up  Just curious about that.

[Edit] Nevermind, I derped pretty badly before checking out the Kernel website.  3.11 is stil in RC phase.  Don't mind me.  :P

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