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32/64bit Groovy Arcade Linux LiveCD/Install

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Quinny:
Thanks. Do you mean install the ISO on a USB stick and patch that? Then boot from the liveCD as a CD while also having the USB stick mounted?

I may not have time to test this before you create the next patch but I'll keep an eye out.

Thankyou so much for doing this.

Any reason for the Wahcade arcade games not changing the resolution but the other game systems would?

bitbytebit:

--- Quote from: Quinny on December 06, 2010, 04:57:31 am ---Thanks. Do you mean install the ISO on a USB stick and patch that? Then boot from the liveCD as a CD while also having the USB stick mounted?

I may not have time to test this before you create the next patch but I'll keep an eye out.

Thankyou so much for doing this.

Any reason for the Wahcade arcade games not changing the resolution but the other game systems would?


--- End quote ---

Just from the live CD actually, just using the USB stick to store the patch and mount that to access it.

I'm not sure what is going on there with the resolutions, but that part of having the  games accessible and all able to get setup properly is definitely something that needs work right now.  I've got it setup in a static configuration currently where the /data/ directory has the same basic tree as mine does and it expects that.  Plus the wahcade setup is somewhat static and possibly going through the setup of it will re-index them games for you.  I plan on focusing on that and making it all easier to setup, also possibly change it so the /data/ directory can be actually just /home/arcade/ or inside there if a person has one single partition they are using.  The /data/ directory structure is like this:


#
# Default directory layout for WahCade
#
## ROMS
/data/artwork_all
/data/samples
/data/roms
/data/biosroms
/data/Games/NES
/data/Games/SNES
/data/Games/Coleco
/data/Games/N64
/data/Games/C64
/data/Games/Atari2600
/data/Games/SegaGenesis
#
## Snap shots
/data/screen_shots/NES/snaps
/data/screen_shots/SNES/snaps
/data/screen_shots/Coleco/snaps
/data/screen_shots/N64/snaps
/data/screen_shots/C64/snaps
/data/screen_shots/Atari2600/snaps
/data/screen_shots/SegaGenesis/snaps
## Mame control/info files
/data/ctl
## Mame snapshots
/data/mrq
/data/cab
/data/fly
/data/cat
/data/pcb
/data/ttl
/data/prv
/data/ico


Possibly try running the games from an xterm, 'switchres <game>' and maybe add -v -v (more make it more verbose) and see what is going on there, or even add to that `--args -verbose` after all the other args which passes -verbose to mame. 

bitbytebit:
In a few hours or so there should be new versions of the .iso's up, which hopefully fix the PAL tv support.  They also have better support for installation to a drive/usb stick, the support for that isn't fully tested but in theory it's now possible.  There's a menu option, but not complete in setting up, it's very experimental.  There's more support now for setting up the links properly to the ROM drive to all work properly when not located in the default directories. 

Will be named livecd32_12-06-2010_1291689634.iso and livecd64_12-06-2010_1291690462.iso

Quinny:
Just trying again from a USB stick and this is the same error as last time:

>> Determining looptype ...
!! Invalid loop location: /livecd.squashfs
!! Please export LOOP with a valid location, or reboot and pass a proper loop=...
!! kernel command line!

It drops into BusyBox and I can't see the USB stick from there, or so it seems. I can't find livecd.squashfs even though it should be in the root directory.

bitbytebit:

--- Quote from: Quinny on December 07, 2010, 08:02:32 am ---Just trying again from a USB stick and this is the same error as last time:

>> Determining looptype ...
!! Invalid loop location: /livecd.squashfs
!! Please export LOOP with a valid location, or reboot and pass a proper loop=...
!! kernel command line!

It drops into BusyBox and I can't see the USB stick from there, or so it seems. I can't find livecd.squashfs even though it should be in the root directory.


--- End quote ---
Yeah it won't actually run that way most likely, it would have to be first booted from the liveCD and then the installer stuff I'm writing would need to basically re-groom the system to be able to boot on another medium.  The whole setup of the liveCD seems like it requires a CD to mount the part with the squashfs on it.  I need to look at how the USB stick installation with a squashfs is done though since it should be possible too.  Right now I've somewhat gotten the things I *think* done to install it to a hard drive decompressed and like a normal installation.  It's crude still though, but then I need to look at what exactly a usb stick would require.  

Hopefully this version should allow X Windows to work right on the PAL TV though, curious as to how that goes.  If it has trouble switching again then try the switchres command in an xterm and post the 'switchres -v -v -v <game> --args -verbose` output since that'll hopefully show what's going on.


Update: I think I may see how to do that, it may be as simple as the kernel option for USB Mass storage support being built in and  not a module.

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