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Street Fighter 2 has SEVEN buttons, not SIX!?!
TheManuel:
I'll post a picture tonight, after I get home.
Now, I need to warn you, if you are feeble of heart, brace yourself.
I am the proud owner of what the pundits here would label as a "frankepanel", so I don't know if it will cause you, too strong of an impression when you see it. I assure you it is very docile and will not harm you.
bkenobi:
This is probably the bazillionth thread covering this same question. :dunno
The 2 popular choices are standard SF (either straight or curved) and 7 button SF/NeoGeo (either straight or curved). If you go with 6 buttons and are concerned with NeoGeo, make sure you curve the layout so that the top 3 plus bottom left buttons make a usable NeoGeo 4-button layout.
For more info and TONS of pictures, you could try the search feature. Btw, not trying to be rude, just helpful! :cheers:
Ginsu Victim:
--- Quote from: Peab0dy on November 18, 2010, 10:56:15 am --- still requesting :pics!!!
--- End quote ---
Ummmm.....
http://forum.arcadecontrols.com/index.php?topic=59359.0
TheManuel:
There. I think the previous post, pretty much covers it.
My main button layout looks very much like this one, from that post.
Saved me a trip to the basement.
Erik:
yes I've read through that thread many times. My issue is I don't like the way 7-button layouts look, but I like the functionality. So I had hoped that someone had come up with a different 7-button layout that hadn't been posted in that thread. Apologies to the new thread police :P
Sooo in a different direction, it seems like 6 button layouts would have to be extremely curved to be comfortable with all 4 NG buttons. Do you guys find that's the case?
I'm looking at this one as an example with a natural curve. It looks nice but I'm imagining would be cumbersome to play:
Would you ever get used to the A+B being so vertically stacked?