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how many admin buttons
gazz292:
it really seems that the people who dont have admin buttons on the cp either want to emulate a real arcade machine totaly, or know people who like pressing random buttons to see what they do, even if they've been told not to press it as it'll screw everything up.
we dont have kids, or any plans to have any, and our friends are pretty good at not doing things we tell them not to (if they didnt they'd prolly be dead by now considering all the dangerous tools in the shed, places they could electrocute them selfs if they poked about whre they shouldent and so on)
but i'm still going to have my TAB button inside the coin door, and an exit, pause and coin button on the cp, when i am setting the cab up first time, i'll re-map TAB to the pause button.
Vulgar Soul:
--- Quote from: gazz292 on November 17, 2010, 04:34:59 pm ---it really seems that the people who dont have admin buttons on the cp either want to emulate a real arcade machine totaly, or know people who like pressing random buttons to see what they do, even if they've been told not to press it as it'll screw everything up.
we dont have kids, or any plans to have any, and our friends are pretty good at not doing things we tell them not to (if they didnt they'd prolly be dead by now considering all the dangerous tools in the shed, places they could electrocute them selfs if they poked about whre they shouldent and so on)
but i'm still going to have my TAB button inside the coin door, and an exit, pause and coin button on the cp, when i am setting the cab up first time, i'll re-map TAB to the pause button.
--- End quote ---
It's a matter of preference. Most people like having a versatile MAME or even console emulators cabinet. On the other hand I've seen plenty of talented builders here who regret adding too much. Personally, I just don't think too much options are practical or even useful for straight Arcade gaming.
I plan to have my cabinet set up in sort of a family/guest basement game room and I'd rather save myself the time and hassle of moderating a cabinet with all those options and stick to a pure cabinet. But that's just me. If your arcade is gonna be amongst cool, trusting, mature friends than I think havin free credits, pause, and TAB options would be cool. Maybe hide the TAB as a switch for administrative use at best and you be straight.
For a while I was really debating if my cabinet would even be better running only one game that I would switch up from time to time rather than have a menu with hundreds or thousands. For my game room plans I'm really not down with the whole ALL-IN-ONE ULTIMATE HOME ARCADE cabs that will just confuse and probably alienate people lol, but in your case I think it'll be fun.
gazz292:
yup, i totally agree, we build these cabs because we want something custom, personalized, something for us to enjoy, so we should make it the way we want.
i'm personaly building my cab for me and my GF, were the ones who will be using it 99% of the time, hence why i put a joystick 'on the wrong side' my GF just can't get on with joysticks in her left hand, i also find it much easier using left for joystick, and right for buttons, so origionaly i had both sticks as right hand drive.
but i then found out that the joints in my hands are worse than i realised, so i put one stick 'normal' one 'ass backwards'
this has the advantage of allowing someone who comes round to play if they are used to normal arcade games and find the stick in the left hand too weird to cope,
but i'm not building my cab for them, like i went for 6 fire buttons per player, back when i decided on that, people said 'but what about when someone comes round and wants to play the fighting games that need 8 buttons'
i said, tuff, i dont like the fighting games, and if they go away thinking my cab is crap cos of that, then it's only them who will be bothered, i'll tell them to build their own cab with 8 buttons if it's that big a deal.
LeedsFan:
--- Quote from: gazz292 on November 17, 2010, 08:52:36 pm ---
but i'm not building my cab for them, like i went for 6 fire buttons per player, back when i decided on that, people said 'but what about when someone comes round and wants to play the fighting games that need 8 buttons'
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Are there any arcade games that used 8 buttons? Not counting console fighters.....
Vulgar Soul:
--- Quote from: LeedsFan on November 18, 2010, 04:26:53 pm ---
--- Quote from: gazz292 on November 17, 2010, 08:52:36 pm ---
but i'm not building my cab for them, like i went for 6 fire buttons per player, back when i decided on that, people said 'but what about when someone comes round and wants to play the fighting games that need 8 buttons'
--- End quote ---
Are there any arcade games that used 8 buttons? Not counting console fighters.....
--- End quote ---
LOL thats what I'm wondering. Console gaming on an arcade cabinet just doesn't seem right to me anyway.
You must have some real tough friends if they'll get at you for not havin 8 buttons and every game ever made lol. I feel you though, I already have my Hyperspin FE set up and a crappy mock joystick I wired together (With a Reebok shoe box lol) and everytime I show it to some friends there's always one jackass that asks "Are there like, any games from today on this!?" Makes me wanna bang my head against the wall lol. Can't satisfy everyone. If people love it than great, but built it for you first. Got a wifey or a circle of friends that loved the arcades? They're second priority. The rest of the haters are welcome to go play Call of Duty or something lol.