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| High Score Competition # 55, Namco Classics II, Pac Man Arrangement |
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| javeryh:
What are the controls on Rally X like for this compilation? I could add this to my dedicated vertical 4-way cab but I'm not sure Rally X would work.. |
| jasonbar:
Great choice--I love it. Is anybody else getting frequent game resets? It's not MAME or my PC resetting, but often, after clearing a level, the game will jump right to the "Select from 6 games" screen (or something to that effect). And once, I paused it between levels & the next level was horribly garbled--I seemed to be playing on a maze that didn't match the maze shown. Tricky! I'm using 133. Here's the rev history from MAWS. And the driver is still listed as "preliminary", so I guess it's not surprising that there are glitches. 0.136u4: Heihachi_73 changed description to 'Namco Classic Collection Vol.2'. 0.136: David Haywood commented out some harmful and suspicious looking interrupt generation in NamcoND1 driver until it's being properly verified; fixes Game Options menu in NCV2 test mode. 0.127u5: Fabio Priuli fixed unable to coin/start Namco ND-1 games. 0.123u1: Added 'Service Mode' dipswitch. 0.122u5: Atari Ace fixed a memory leak in video/ygv608.c (memleak0122u2ora). 0.106u7: Aaron Giles fixed a heavily flicker in ncv1 and ncv2 (vidhrdwygv608.c). 0.104u4: Adam Bousley added save states to Namco Classics Collection Vol.2 0.99u10: R. Belmont fixed missing sound in Namco Classics games. 5th August 2005: R. Belmont - Got a nice present today from a coder who goes by Cync: a set of major bugfixes to the H8/3002 CPU core. As you know, this is the "sub-CPU" in many later Namco games. So what do the fixes do? They correct most of what was wrong with the sound and music in all of the ND-1 (NCV1/NCV2) and System 12 games. All the games involved now sound way better, and of course I've already backported the fixes to ZiNc so the music's better there too. 0.96u2: Swapped left/right sound channels. 0.86u4: Mark McDougall added tile flipping in NCV2. 0.86u3: Namco Classics Improvements [R. Belmont]. Added H8/3002 MCU and C352 sound chip. Both ncv1 and ncv2 are now fully playable with full sound and music. R. Belmont fixed btst #imm, @Rn instruction - it was giving reversed results, which crashed ncv2's MCU program. Some tile flip problems in classic pacman / rallyx and some sound problems (hanging sound in digdug classic). Added H8/3002 (16384000 Hz) CPU2 and C352 stereo sound. 2nd September 2004: R. Belmont - Fixed a bug in the H8/3002 CPU core. Got it on speaking terms with the 68000 on the Namco ND-1 hardware. Result: Namco Classics Collection volumes 1 and 2 are both fully playable with full sound and music. 29th June 2004: R. Belmont - Started cleaning up ZiNc's H8/3002 core for MAME submission (this will add sound and fix protection on Namco Classics 1 & 2 and the System 12 games*). Fixed some flag calculations on the ADD opcodes and some "edge cases" on the C352 to improve music in NCV1/2. 0.74u2: Mark McDougall added Namco Classics Collection Vol.2 (Namco 1996) and clone (Japan). 0.99u9: Aaron Giles removed tilemap_dispose call and fixed the two drivers that were using it. This fixes improper save state registrations in megasys1 and namcond1/ygv608 games. 0.99u1: Cync fixed several problems in the H8/3002 core. Improves sound in Namco ND-1. 25th March 2003: David Haywood fixed the incorrect graphics in Namco Classics Vol.2 but it still crashes when trying to start a game. 0.62: CusKey simulation for Namco games [John Wil]. 4th July 2001: Mark McDougall added Namco Classics Vol.2 to the ncv1 driver, but it doesn't quite work because of missing rotation / zoom emulation. 0.53: Added Namco Classics Vol.2 (Namco 1995) (Testdriver). 16th July 2001: Mark McDougall optimized the Namco ND-1 driver. 0.37b16: Mark McDougall added Namco Classics Vol.2 (Japan) (Testdriver). 11th June 2001: Mark McDougall worked on adding Namco Classics Vol.2, but the driver isn't complete yet. 9th June 2001: Guru - Namco Classics Collection #2 is now dumped. Thanks to Malcor for dumping the surface-mounted ROMs. 19th May 2001: Guru - Received the Namco Classics #2 PCB and have sent it off to a friend to be professionally dumped. Oh, and by the way, 112, 640. ;D Thanks, -Jason |
| Vebbo:
--- Quote from: jasonbar on November 05, 2010, 11:43:23 pm ---Great choice--I love it. Is anybody else getting frequent game resets? It's not MAME or my PC resetting, but often, after clearing a level, the game will jump right to the "Select from 6 games" screen (or something to that effect). I'm using 133. --- End quote --- Jepp, happend to me too using 133... didnt find the game that amusing so i think i will pass on this one. |
| CapriRS302:
I managed 93,000 first try. I had no glitches but I'm using 140. It did say that the game wasn't 100% when it fired up. |
| shauny:
i'm pretty much out this round.. game seems impossible without a 4way. second screen was glitchy too... no pills and i could "float" over all the walls. |
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