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Getting a new control panel made

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leapinlew:

You must not have read my post properly, or I have failed at conveying my thoughts


--- Quote from: Xiaou2 on November 04, 2010, 01:20:37 am ---Its your Opinion to sacrifice game control-ability for larger social enjoyment.
Its my Opinion to sacrifice mass peoples, for greater enjoyment of the games.

--- End quote ---

If I'm sacrificing anything, except space and money. Since I enjoy quality controls and non-confused users I built multiple machines with authentic controls. For example, here is one of my machines:

Dedicated spinner cabinet. You will notice only the necessary buttons required to play tempest and a tempest knob on the spinner.

I also have a Donkey Kong with a Wico 4 way and 1 button. I chose Wico instead of a Nintendo stick because I prefer the controls of a Wico over the Nintendo 4 way. I don't want the control panel cluttered with buttons I don't use:


So, as you can see I'm not sacrificing playability - if anything I'm ensuring an authentic experience. I have the space to have multiple games that I enjoy. I also enjoy having my friends and their kids visit. Their kids can go into the gameroom while we visit and play the games. We usually all end up in the game room and the adults will play a game or two. Also, I like that the kids are getting exposed to good non-fighter style games. You would be surprised Xiaou at how much some of the kids love the classics. Not all of them, some of the kids are bored after 30 minutes, but most of the kids enjoying playing games like Frogger, Galaga, World Class Bowling, and Tempest.

To summarize, I believe you do not have to sacrifice controls to make a machine easy to use. There is nothing wrong with making a Mame machine that is intuitive for anyone to walk up to an play. Too many controls leads people to be intimidated and confused. If you don't have many people over and you will be the only user - than make a machine with a frankenpanel. If you have people over, and you have a frankenpanel - be prepared to assist people to play your cabinet.

Nothing gets people out of the enjoyment mood more than having to guess what the controls are and having someone staring over their shoulder while they play to tell them which button to hit.


arzoo:


--- Quote from: mytymaus007 on November 02, 2010, 10:48:35 pm ---
--- Quote from: arzoo on November 02, 2010, 08:56:11 am ---Defender almost requires a dedicated cp layout to play well. At a minimum, you need to move the left thumb button (Reverse) very close to the joystick and the joystick should have a very short shaft.

--- End quote ---

As long as you have the button layout and the reverse next the joystick which I do it doesn't have to be a short stick I have 8 way Wicos it plays awesome

--- End quote ---

It may play awesome but it won't play like the original. I own a Defender (and Stargate) and also have played with my mame rig - which uses a 2-way digitally restricted u360. The longer throw on the u360 plus the slightly longer reach to the thumb button makes a game that requires split second response time even harder. Just my opinion.  :)

leapinlew:


--- Quote from: arzoo on November 04, 2010, 08:44:04 am ---
--- Quote from: mytymaus007 on November 02, 2010, 10:48:35 pm ---
--- Quote from: arzoo on November 02, 2010, 08:56:11 am ---Defender almost requires a dedicated cp layout to play well. At a minimum, you need to move the left thumb button (Reverse) very close to the joystick and the joystick should have a very short shaft.

--- End quote ---

As long as you have the button layout and the reverse next the joystick which I do it doesn't have to be a short stick I have 8 way Wicos it plays awesome

--- End quote ---

It may play awesome but it won't play like the original. I own a Defender (and Stargate) and also have played with my mame rig - which uses a 2-way digitally restricted u360. The longer throw on the u360 plus the slightly longer reach to the thumb button makes a game that requires split second response time even harder. Just my opinion.  :)

--- End quote ---

Both Xiaou and Arzoo are 100% correct. I bought a 2 way Defender stick with the intentions of building a full size standup, or bartop. My previous bartop:

The stick/reverse button placement were off just enough that it's holding me back from enjoying the game to it's fullest. Half the fun of playing a game as difficult as defender is doing well at it, and proper controls are important if you want to start crossing the 100k barrier on a regular basis. If your a casual player of defender (not sure how thats possible), an 8 way will do fine. I've also seen people play Centipede with an 8 way joystick, breakout style games with a joystick and be ok with it, so anything is possible.

Vigo:


--- Quote from: leapinlew on November 04, 2010, 09:48:14 am ---Both Xiaou and Arzoo are 100% correct.

--- End quote ---

I knew that posting a pic of the legless alpaca of happiness would help everyone see eye-to-eye.  ;D



--- Quote ---Half the fun of playing a game as difficult as defender is doing well at it, and proper controls are important if you want to start crossing the 100k barrier on a regular basis.
--- End quote ---
My rule of thumb has been: Games needing quick and calculated the movements = need low throw. Games needing Fluid, smooth motions, with finesse = need high throw.

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