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dragons lair trilogy?

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Vigo:
I would dare say that there was innovation and technology going on. From your point of view, I am guessing you would label it as "resourcefulness and expensive hardware".

The innovation come from that Dragon's Lair is the first game that intensely integrated cinema with video gaming. It was unique, and it is a famous game because of this. I agree that on the basic level, it is a very simplistic game of "press the right control at the right moment", the innovation is making a game that is 90% animation, 10% gameplay. It was a gamble that paid off, but the genre was really just a fad.

The technology was notable, but mostly because they dumped a $1000+ laserdisc player in every machine, but yeah, it was current existing technology. It was new to the industry though. I think Dragon's lair was the second released laserdisc game, but the first successful one.

Ginsu Victim:
I would never buy this, since these games just aren't fun to "play" (if you can use that term), but it's cool to see them on one disc together in the current gaming generation.

DaveMMR:

--- Quote from: Howard_Casto on November 03, 2010, 08:20:32 am ---Not quite sure what you are referring to by "technology and innovation".  Dragon's lair isn't much more complicated than space invaders, it just looks more complicated due to the laser disc footage.  If by innovation you mean the ability to control a laserdisc player via a serial port.... I guess....
--- End quote ---

You need to pretend you're in 1983 and the next 27 years haven't happened yet.  You're in an arcade and you see an interactive cartoon by an ex-Disney animator among the simple sprites and sound effects.   Would you really be "whatever" about it?

I had a few drinks when I typed that but, surprisingly, I think I picked the exact right words.  I wasn't referring to the game but the presentation and how the LD player was implemented into a game machine.   It wasn't perfect; machines would fail more than normal because of the constant "jumping around" the LD player was required but not designed to do.  But in 1983, there was buzz that Laserdiscs were the future of game graphics.  Yeah, it kind of led us into "Sega CD FMV crapfest" territory for a bit but that fixed itself soon enough.


--- Quote ---I think the bluth games look amazing, but quite frankly they are the most over-rated games in history.  Ironically, the best, and most "video-game like" of his was time traveler, and yet nobody liked it.  
--- End quote ---

Bluth didn't work on Time Traveler but Rick Dyer did (who also worked on DL).   Otherwise, agreed.  Great to look at and play for five minutes or so, but it wouldn't come close to killing an afternoon for me.   And I kinda liked Time Traveler (arcade version only though).


--- Quote ---Note I'm not bad-mouthing laserdisc games though.  Laserdisc games had a lot going for them and many were quite fun.  But these were the games in which video for graphics made sense (american laser games shooters) or the laser dsic footage was used to enhance traditional gameplay (us Vs them, mach 3, ect...).  
--- End quote ---

Oh I am.  I think, at best, they're merely "okay" game-wise (American Laser games in particular).  Again, they're more interesting to look at than play and that's why they stay on my radar.  


--- Quote ---What bluth did was make three 20 minute films and somehow shoe-horn them into the video game format.  And keep in mind I am a major laser disc game fanatic... just not so much that I am blinded to poor gameplay mechanics.
--- End quote ---

I love laserdiscs too actually.  I just redid my spare room and hooked up my old player.  I have this game disc for kids which is like an interactive activity book.  Some chapters had you "pause" the disc on the right frame to score points while, for example, a graphic of a ship was docking or a circle was crawling down a bullseye.   It's actually slightly more fun than Dragon's Lair - just not as pretty.   ;D  

Smeghead:
I would be freakin out with excitement about now, but I have a Mame cab now with Daphne on so ........meh   :laugh:

lilshawn:

--- Quote ---You need to pretend you're in 1983 and the next 27 years haven't happened yet.  You're in an arcade and you see an interactive cartoon by an ex-Disney animator among the simple sprites and sound effects.   Would you really be "whatever" about it?
--- End quote ---


 :applaud:

people have been soiled by high definition this, and blue ray that, 52x DVD drives, internet at a bajillion bits a second, and don't realize that we wouldn't be HERE if we didn't go THERE with technology THEN.

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