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3D televisions
DaveMMR:
I thought I was comparing consoles to computers hooked up to TV's. I rechecked what I quoted, so yup. ???
But again, don't think consoles are going anywhere anytime soon - not 10 years definitely. Granted portables are outselling even the most popular consoles (particularly the DS and the iPhone/iPod Touch if you really must count that) but I have yet to meet anyone who had ONLY a portable and no other console to speak of.
Here's the thing, portables are HORRIBLE at social gaming - something that sells the Wii (remember all those ads of smiling families waving around their Wiimote). How many portable games do you play in groups? Pokemon? That was pretty much it.
And as powerful as portable gaming will get, console aren't going to be sitting stagnant while the devices play "catch up".
--- Quote from: RayB on October 12, 2010, 04:23:12 pm ---You'll see. Within 10 years a handheld will have the same power to deliver 1080p of highly detailed 3D, and you will have the option to play it on the portable's screen, or wirelessly transmit to your big screen TV so you can play HOWEVER YOU LIKE.
There comes a point where graphic detail reaches a maxium. The iphone screen for example, squeeze 300 dpi. You can't see pixels on it anymore. Now, the 3D horsepower in it still needs a lot of catching up, but we're talking about the future, not "right now".
--- End quote ---
There's always a "maximum" that engineers always say "oh yeah?!" to and proceed to blow past it. And it's not just graphics - it's raw processing power as well. More characters on screen with advanced AI and unlimited gameplay options. We've yet to come close to the ceiling of what's possible.
As to your other point, it's quite possible that the next generation portables are going to be dual-purpose workhorses by doubling as a console - but I can't imagine it wouldn't be a big detriment to the hardware. You can play it on the small screen or the big screen? Okay, how are game developers going to know how someone's going to play it? A portable screen and your living TV are HUGE differences. What you can see on the big screen will be minuscule on the other. Those were the big complaints about the TurboExpress and the Nomad. As SavannahLion said, consoles and portables are entirely different breeds.
Well, maybe they can make two versions of the game on one disc (or download, actually). But that just adds to production cost and time - something a company wouldn't be willing to do. Wouldn't they rather just sell you the same game twice for different hardware? ;D
But I'll tell you what: If in ten years consoles are non-existent, I owe you a Coke.
(EDIT: Fixed code)
DaveMMR:
--- Quote from: pinballjim on October 12, 2010, 08:05:35 pm ---I don't think anyone has said "consoles will be non-existent".
--- End quote ---
--- Quote from: pinballjim on October 11, 2010, 04:44:18 pm ---Clock is ticking on stand alone consoles hooked up to a TV anyway.
--- End quote ---
--- Quote from: Dartful Dodger on October 11, 2010, 05:57:55 pm ---It doesn't take a great one to see that standalone consoles will soon be sitting on top of the CRT televisions in the landfills.
--- End quote ---
;)
--- Quote from: pinballjim on October 12, 2010, 08:05:35 pm ---Handhelds aren't good for social gaming? ??? You can play the damn things online and share one copy of a game amongst multiple consoles. How more social do you want it??
--- End quote ---
Geez, my copy of Contra 4 for the DS requires Player 2 to have his/her own copy. Yeah, game sharing. ::) I know many games that support it but often it cripples features. It's a great idea that's still very, very imperfect. And they're not going to fix it anytime soon because that would cut into sales. You want to play two-player Contra 4? You have to buy the game twice (not to mention two DS's).
And, BTW, by "social" I am not referring to playing online. I mean hanging out in the living room, drinking beer and talking smack with your friends. Online play is great, but I think there's a world of difference between that and what I describe as social gaming.
Bottom line: When I see a DS or PSP being played, it's one person in his/her own little bubble ignoring the outside world.
SavannahLion:
--- Quote from: RayB on October 12, 2010, 04:23:12 pm ---
--- Quote from: SavannahLion on October 12, 2010, 10:26:05 am ---Consoles and portables are different entirely breeds. We see them cross over, but one will never outright replace the other.
--- End quote ---
You'll see. Within 10 years a handheld will have the same power to deliver 1080p of highly detailed 3D, and you will have the option to play it on the portable's screen, or wirelessly transmit to your big screen TV so you can play HOWEVER YOU LIKE.
--- End quote ---
Sure... and there will still be consoles.
Your statement smacks of the PC vs Console argument that's been going on for far longer than I care to remember. But my statement still stands. For handhelds to completely displace consoles, I see two things need to occur.
Batteries need to see additional increases in their life. I personally prefer alternate sources of power. Fuel cells or even the work by Tesla. Wirelessly broadcasting to my big screen is going to suck ass if the batteries only last five hours. If you're going to be tethered to charge, what's the point?
R&D of new hardware is going to have to run parallel to power consumption R&D. There is a reason why portable computing devices generally have lower specs compared to their "fixed" tethered counterparts. Companies work on new tech first then develop lower power counterparts later.
Sorry. I don't doubt handhelds will become what you describe. I do doubt they'll ever completely displace their console counterparts.... well at least not for a very long time.
Besides, consoles are beginning to morph into that horror of horrors, the replacement for your video box. Doesn't look like any of the major players are in a rush to completely get rid of them.
dre-w:
--- Quote from: DaveMMR on October 12, 2010, 07:13:08 pm ---Here's the thing, portables are HORRIBLE at social gaming
How many portable games do you play in groups? Pokemon? That was pretty much it.
--- End quote ---
Pretty much Pokemon roygbiv, Mario Kart, Resident Evil, New Super Mario Bros, Brain Age, New Track & Field, Diddy Kong Racing, Geometry Wars, Mario Hoops, Star Fox.. and most of those require only 1 cart.
--- Quote from: DaveMMR on October 12, 2010, 10:49:05 pm ---I mean hanging out in the living room, drinking beer and talking smack with your friends.
--- End quote ---
Yep, thats how we do it. There's no other way.
Well.. no better way I should say. Almost forgot we used to bring'm to the movie theater, get some multiplay goin while waitin for the movie to start. Occasionally there'd be some kids couple rows up within the radius whod get in on some Mario Kart action. Fifth gear, tapped wide, cant lose..
Vanguard:
--- Quote from: RayB on October 12, 2010, 04:23:12 pm ---You'll see. Within 10 years a handheld will have the same power to deliver 1080p of highly detailed 3D.
--- End quote ---
You won't see this in a truly portable environment. It will be possible to have the kind of processing power you describe in a small packaged but the limiting factor will be battery life.
You don't see desktop quality 3D graphics on Laptops for the same reason. Laptop 3D parts are good but are constrained heavily by power consumption requirements. Many Laptop GPU's don't operate at full power unless the laptop is running under external power.
Handhelds will suffer from the same issue. Heat and power consumption will limit the 3D capability of these devices.
To put it in perspective, a high end desktop GPU is pulling 200+ watts of power. A handheld CPU AND GPU are pulling 3 watts.
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