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Jamma/XBOX 360 Candy Cab *Final Panel PICS, VIDEO, LED's

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BurgerKingDiamond:

cool. What are you getting done to your Suzo?

BTW, I've decided to order two circular restrictors and try make one of them octaganol with a dremel. If I take it very slow and precise I think I should be able to get it ok. If I screw it up it's only a few bucks wasted.

emphatic:


--- Quote from: BurgerKingDiamond on December 02, 2010, 09:53:47 am ---cool. What are you getting done to your Suzo?
--- End quote ---

Basically trying to create an 8-way restrictor for it. :P

BurgerKingDiamond:

As promised here are some pics of the cabinet as it stands right now.

First a couple of pics of the bottom side of the panel with all of components. You can see that right now I'm using 3 AAA batteries to power the LED's. I did this as an easy portable PSU while I was wiring and testing. After a few days break I'll get around to picking up the +5V from the JAMMA connector.

I also put a little video on Youtube with a short tour of the cab. Please forgive the not so great camera work, and narrating skills.





The little square of electrical tape next the barrier strips is covering the IC that all the LED's are wired to.





















BTW, the two 24mm buttons don't light up. I didn't realize that the KNserts (pre fab LED inserts) don't fit the 24mm buttons.
I didn't feel like doing a custom thing to work around it.

Also, emphatic, you might notice that the background blue is still darker. For some reason when you print the high res file, the colors are slightly off. The guy
at Kinko's tried printing it and recalibrating the printer like 3 times, and it kept coming out that way. Then he printed the low res and the colors were light again.
I just ended up going with the high res. It still looks good.

Now I'm gonna enjoy some games for a week or two... When I get the itch to do some work I'll do the marquee. BTW, the white plexi really highlights how discolored the rest of the cab is. So respraying will definitely be done at some point in future.

 :burgerking: :burgerking: :burgerking: :burgerking: :burgerking:



BadMouth:

For the making the buttons light up when pressed, did you use the hex inverter like in this tutorial:
http://shoryuken.com/content/light-up-activation-button-mod-tutorial-61/
or is there a simpler way?

BurgerKingDiamond:


--- Quote from: BadMouth on December 02, 2010, 08:38:06 pm ---For the making the buttons light up when pressed, did you use the hex inverter like in this tutorial:
http://shoryuken.com/content/light-up-activation-button-mod-tutorial-61/
or is there a simpler way?

--- End quote ---

There is this:
http://www.lizardlick.com/Toodles-FGWidget-LED-Controller-Kit_p_580.html

and these:
http://www.lizardlick.com/KNsert-LED-Board_p_585.html

But It's still gonna require some soldering.

yeah, that tutorial you linked is exactly what I did. I got a 5 pack of the inverters on ebay for like $4. It's actually pretty simple if you're alright at soldering and can read basic electrical diagrams. I'm by no means an expert, but I was able to follow the diagram and it works.

One thing I did to simplify it was to use the prefab'd KNserts from LizardLick. So all you do is take of the button plunger and stick in the KNserts. You drill a couple holes and run a GND and a +5V wire from the KNsert to the outside of the button. Also if you choose to use the KNsert without the FGwidget board you have to add a 150 ohm resister and cut a trace on the back of the KNsert.

The balltop is wired straight to GND and +5V so it is on full time. I may be able to answer some question if you plan on going through with it.

 :burgerking:

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