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| Is there something special about the letter "Q" in Mame? |
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| Turnarcades:
Dunno, but just in case I'd avoid using Q and just use a different key. |
| jhuie:
Well q is the default for the third button on player 2. I went to my other machine and checked and it was set to q, even thought it doesn't use a 3rd button. But....when I went to change it and then change it back to q again....it won't let me. I don't know if this is a bug in Mame or a "feature" or just something I have configured wrong on both boxes. I like the idea of using the default keys and it would be better than having to go figure out how to reprogram the jpac. But it won't let me! :( |
| bkenobi:
You can always manually edit the cfg file. But, if MAME doesn't detect the button in the setup, it probably won't during game play either. |
| Dazz:
--- Quote from: jhuie on September 19, 2010, 11:10:58 am ---Yes, I'm using Hyperspin. No, I didn't copy it from the other machine. It was a fresh install. Are other people able to map a q to a button? Button 3 specifically? Or is there something in Mame that disables that? --- End quote --- Disable, the use HyperLaunch option in HyperHQ for HyperSpin. By default that locks out the Q & S buttons in MAME. HyperLaunch is not needed for MAME. Also, HyperLaunch force quits MAME on exit. Any button changes you made in MAME will not save unless HyperLaunch is disabled. |
| shateredsoul:
--- Quote from: Dazz on September 19, 2010, 12:49:21 pm --- --- Quote from: jhuie on September 19, 2010, 11:10:58 am ---Yes, I'm using Hyperspin. No, I didn't copy it from the other machine. It was a fresh install. Are other people able to map a q to a button? Button 3 specifically? Or is there something in Mame that disables that? --- End quote --- Disable, the use HyperLaunch option in HyperHQ for HyperSpin. By default that locks out the Q & S buttons in MAME. HyperLaunch is not needed for MAME. Also, HyperLaunch force quits MAME on exit. Any button changes you made in MAME will not save unless HyperLaunch is disabled. --- End quote --- yup, that's why i asked ;D , I had that same issue with other buttons .. I had issues if a button in the emulator matched one of the admin buttons in hyperlaunch |
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