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| Easy question from a born-again noob |
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| goldenageofarcade:
Hi Guys, I've been out of the MAME community for about 6 years, prior to that I spent most of my free time for the better part of a year researching, planning and building my cabinets, which totalled 4. For whatever reason, I had an inkling a few weeks ago to take a look at what's going on. Many of my old links are no dead, which was discouraging, but BYOAC was still going strong, and I stumbled upon this forum, never having noticed it in the past when I was spending so much time learning about how to build my cabinets. Anyway, I have been looking at sites still around, like Ultimarc, as well as a few hundred posts on this site, and I'm getting the impression that it's now possible to run multiple mouse inputs on a single machine at the same time without using analog+ (I think that's what it's called, it has been a while now). Can someone tell me if this is the case? If it is, I might have to start planning another cab for Super-Sprint type games, maybe with a second panel for dual track-ball games (well, to be honest, I can only think of Marble-Madness, but that game alone would warrant the build for me). Any info/advice would be greatly appreciated! |
| Smeghead:
I got a trackball USB, 9 pin serial mouse and lightgun that acts like a mouse |
| goldenageofarcade:
Sorry, what I'm getting at is having 2 inputs working at the same time, for example player 1 and player 2 trackballs in Marble Madness, or player 1 and player 2 spinners in Super Sprint, etc. My newest cabinet is running Win2K, so I'm wondering if newer versions of Windows and/or MAME will allow such a thing? |
| shateredsoul:
Yes, windows 7 recognizes my trackball as a mouse, my normal mouse, and a gun as a mouse. So if you bought 2 happ usb trackballs you could have 2 trackballs if your pc has 2 usb inputs |
| BadMouth:
What they are saying is that it's so simple now that it's taken for granted. There is an option in the MAME cfg file to enable multiple mice. # CORE INPUT OPTIONS # coin_lockout 0 ctrlr X-Arcade mouse 1 joystick 1 lightgun 1 multikeyboard 1 multimouse 1 steadykey 0 offscreen_reload 1 joystick_map auto joystick_deadzone 0.32 joystick_saturation 0.85 |
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