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| Once again, about buttons |
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| jimmy2x2x:
--- Quote from: Rick Elphinstone on August 25, 2010, 02:46:14 pm --- --- Quote from: Hoopz on August 25, 2010, 02:32:42 pm ---There's a need for balance between simple and not cluttered. --- End quote --- Agreed. My personal point of view (sorry for the threadjack, but maybe the OP will have more questions - or better still, answers - when I'm done) is that I'm going to have Maximus Arcade loaded, and for now, just the MAME emulator loaded up. While I wouldn't need the "Home" key mapped, I hope to have a button for that. (I believe many people use the "Lists" decal for that one, but I might be wrong.) If I add any other Emulators, I'm praying that they should work with the buttons I'm including - but if there's one I'm definitely missing, I'd appreciate the feedback. That's button one on my Admin Panel. From there, I was going to have "Esc" mapped as button two, "Enter" mapped as button three, and then a large blank space, and "Pause" mapped as button four and then five and six will be "Volume Up" and "Volume Down", respectively. I believe that this is the 'balance' that would make it easy for anyone to use the games installed, and also without looking too cluttered. Six buttons across a dedicated panel of two feet should still be pretty easy on the eyes. --- End quote --- Im planning on similar functionality using Maximus. I have the Enter mapped as player 1, button 1. I have a separate pause button, which when held down for 3 seconds will exit the current emulator This could take 2 buttons off your CP without resorting to shifted functions, but you are right its a fine balance between overwhelming guests with an army of buttons or confusing them with shifted buttons. |
| Rick:
--- Quote from: jimmy2x2x on August 25, 2010, 02:59:10 pm ---This could take 2 buttons off your CP without resorting to shifted functions, but you are right its a fine balance between overwhelming guests with an army of buttons or confusing them with shifted buttons. --- End quote --- I have a confession: I lied about the guests thing. I don't have any friends. ;) Actually, what I do have is a 9 year old who likes video games and a 3 year old who likes to wake Daddy up at 5:30 a.m. every... single... morning... even on weekends. So, I figure if I can teach them to pound buttons, I can retire to the couch and let them play nice and simple video games until I'm ready to wake up - or until my Wife wakes up and finds out I haven't fed them yet. (Actually, that's one of my main considerations on building my own cab. The simplicity of some of the older games. My 3 year old plays our original XBOX and loves playing "The Incredibles: Rise of the Underminer" and I'm surprised at how damn tough these newer games can be. I'm going to load up the classics, where you have a joystick to move and a button to jump or shoot, and let them have at it. Nice and simple.) :laugh: |
| Ginsu Victim:
--- Quote from: Rick Elphinstone on August 25, 2010, 03:04:38 pm --- I'm going to load up the classics, where you have a joystick to move and a button to jump or shoot, and let them have at it. Nice and simple.) :laugh: --- End quote --- If there's one word that doesn't apply to the classics, it's "simple." Check out the competitions we've been having, and you'll find 50 examples. |
| saint:
Thread partially trimmed and put back(?) on course... |
| Ginsu Victim:
Cheers. :cheers: |
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