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| Once again, about buttons |
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| oyama82:
ok if a westerner plays mahjong,I apologise to him ;D |
| Hoopz:
--- Quote from: oyama82 on August 23, 2010, 01:07:23 pm ---ok if a westerner plays mahjong,I apologise to him ;D --- End quote --- And that's not ethnocentric.... ::) Hell, start talking about Occidental and Oriental now too! Ok, that's a stretch to argue about. I admit it.... |
| bkenobi:
The only correct CP design has 5 buttons per player because MK is the ONLY game worth playing. If you want, you can add a 6th button for run, but that's only used in the newer MK games that suck. |
| oyama82:
yeah sure.... :applaud: |
| EvilNuff:
Slightly off topic but in the 'typical' 7 button config I see, how are the buttons wired? IE: --- Code: --- ( ) ( ) ( ) ( ) ( ) ( ) ( ) is this typically wired as: (1) (2) (3) (4) (5) (6) (1) --- End code --- With 1, 4, 5, 6 used as the neo geo a b c d? |
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