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Keyboard hack: need help selecting keys
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bufalo:
Yeah, itīs decided. I will hack one of the mentioned pads for player1, leaving two butons for twe first player2 ones and will leave the hacked keyboard for the rest of player2 controls and service keys.
Another problem appears with some emu like project64. At least 2 keys that I considered safe (both on player1) are used by the gui/emu and canīt be mapped: F5 to save and / to open the gui. So many reasons at last drive me to combine both hacks, making the choice of keys in the keyboard very easy (I hope).

--- Quote from: Mario on August 22, 2010, 06:40:59 pm ---
If you really want to use a keyboard hack, you should look for a matrix with the most pins on a single side. e.g., a 12x12 matrix can support 144 keyboard keys, but only gives 12 non-ghosting keys. A 16x8 matrix can only support 128 keyboard keys, which is less, but can support 16 non-ghosting keys, which is more. It looks like your keyboard has a 20x8 matrix, providing 20 non-ghosting keys. I don't believe I've ever seen a matrix side with this many. What keyboard is this?

Hope this helps.

Mario


--- End quote ---
Sorry, I donīt have the keyboard chasis and donīt remember itīs model. Nothing on the PCB or the sheets. I thought I was lucky when I opened it and saw that config, but finally seems like not. Maybe for any simpler configuration like JustMichael says.

thank you all very much guys
p.S:I hope next weekend (even before if I could) i have fully functional mi control panel (athlon inside xD) and show you any photo of what i call "engendro", spanish word for things like i do.
http://cdn.extracine.com/files/2008/10/goonies_sloth_1024.jpg
this is a engendro
chocolaaate
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