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I need mouse buttons on my CP ;(
DaveMMR:
If you are using an encoder that supports it, shifted buttons and Joy2Key may be the best way to go IMO. This way you can choose a selection when you need to, without the added clutter.
I use shifted buttons (P2 START + one of the P2 buttons) on my panel for occasional admin functions (like "pause" and "menu") and it works great.
jimmy2x2x:
Do those shifted functions get triggered by unintentionally sometimes?
DaveMMR:
--- Quote from: jimmy2x2x on August 21, 2010, 11:53:29 am ---Do those shifted functions get triggered by unintentionally sometimes?
--- End quote ---
As long you think ahead, then it's unlikely. For example, I wouldn't make both START buttons a command or two action buttons. But with the START button being the "Shift", most people don't usually lean on any other buttons when pressing start.
I've never had a problem with that set-up.
EVEGames:
--- Quote from: DaveMMR on August 21, 2010, 12:17:04 pm ---
--- Quote from: jimmy2x2x on August 21, 2010, 11:53:29 am ---Do those shifted functions get triggered by unintentionally sometimes?
--- End quote ---
As long you think ahead, then it's unlikely. For example, I wouldn't make both START buttons a command or two action buttons. But with the START button being the "Shift", most people don't usually lean on any other buttons when pressing start.
I've never had a problem with that set-up.
--- End quote ---
I have that kind of set-up - Player 1 Start is my Shift - and I have problems with it all the time. It can happen any time you are playing a two-player game... player 2 is mashing away at the buttons, your guy (player 1) loses a life and you need to tap Player 1 Start to get back into the game. If you don't tell player 2 to stop playing for a second, there's a good chance you will unintentionally trigger a shifted function, as you hit shift and he hits a random button at the same time. And if you are using a shifted function to "insert quarters", you really have to tell player 2 to stop while you do that, or you're hosed.
There are ways around this... like don't map any shifted functions to any of Player 2's buttons, or have a dedicated shift button other than Player 1 Start.
-EVEGames
jimmy2x2x:
After some experimenting and careful consideration, I have decided to class the mouse buttons as exclusive admin buttons.
2 buttons will be mounted under my CP for LMB/RMB along with a couple more (TAB etc..)
Thanks for your input guys, but shifted buttons aren't the right route for me.
Too much scope for accidental triggering of unwanted input and I have plenty of free inputs available to cover my requirements.
My thinking is that hidden admin buttons are better than shifted visible ones.
Hope I have made the right choice!