Main > Main Forum
Control panel planning (2 u360s and buttons)
DirtyDachshunds:
--- Quote from: Ginsu Victim on August 12, 2010, 02:13:43 pm ---
--- Quote from: DirtyDachshunds on August 12, 2010, 01:06:37 pm ---I know what you mean. I feel my shaft length is quite adequate. However my wife likes them longer.
--- End quote ---
You might want to consider a new wife (or surgery).
--- End quote ---
I hear Ultimarc has great customer service. Andy can you help me with this?
Ginsu Victim:
Nine buttons?!? Reaon?
ragnar:
--- Quote from: Ginsu Victim on August 12, 2010, 02:33:35 pm ---Nine buttons?!? Reaon?
--- End quote ---
8 for Mario 64 support. But the N64 controller has 9 buttons so I figure why not. I just can't do games that need the d-pad. It's a simple 2 player cab that I'll be doing so I had the real estate available on the control panel. Also, I think that I will review the N64 games that I want to have available and make further decsions based upon that. Tonight I am integrating N64 into Mala so I can see how that works out.
As for the numpad comment, I did some thinking. Abobut 5 minutes worth. I am not going to do a numpad. That is just stupid. If I ever do a second cabinet though I might think about doing it as a dedicated Atari cab. I have to review the games though. Off the top of my head, the 5200 had 3 games that I would like to have that need the numpad.
javeryh:
Why not just integrate some N64 ports underneath your CP so you can plug in an actual controller in the event you want to play one of those games? I love Mario 64 but I don't think I could play it on an arcade cab with the camera buttons and everything and standing up and coordinating the butt-stomp. Doesn't sound like fun. The N64 controllers are great for the games designed to run on the N64.
ragnar:
--- Quote from: javeryh on August 12, 2010, 03:26:55 pm ---Why not just integrate some N64 ports underneath your CP so you can plug in an actual controller in the event you want to play one of those games? I love Mario 64 but I don't think I could play it on an arcade cab with the camera buttons and everything and standing up and coordinating the butt-stomp. Doesn't sound like fun. The N64 controllers are great for the games designed to run on the N64.
--- End quote ---
Blasted logic ..... :o
Ya, I've thought about that. I just prefer to try and get the control panel doing it. If it doesn't work out as I had hoped, I spent an extra $10 on buttons and I can always add such ports later. What I need to do is take a look at the manuals to these games. I really am itching for WaveRace and I think that was not a complicated game button wise. I am somewhat worried about Mario 64 though.
Waverace Controls:
A - Throttle, Select (1)
B - Go Back, Cancel (2)
CUp - Camera (3)
CLeft - ?unused?
CDown - Camera (4)
CRight - ?unused?
Z - Throttle (5)
R - Not used
L - Not used
D-Pad - Not used
Control Stick - Move racer, Toggle through selections