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| DirtyDachshunds:
--- Quote from: Ginsu Victim on August 11, 2010, 11:31:39 am ---Why not use the player 1 and 2 buttons for the trackball and spinner? That's why I do and it works great. --- End quote --- Do you use player buttons for mouse inputs as well? |
| Ginsu Victim:
No. I don't see a problem having mouse buttons where you have them now, I just think you should be aware of using the player 1 and 2 buttons for gameplay. You can have several buttons mapped to the same function, so nothing has to be set in stone. |
| bkenobi:
If you want to eliminate them, you could use a script or gamepad mapping program (depending on what encoder you are using) to make the buttons work as mouse inputs. I think I would personally axe the buttons. |
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