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Tilted CP and CP depth
kegger:
My CP is 16" deep from to back and there is only a 1" difference from front to back as the back is larger. This is always a personal preference but when I did my first CP I made to much of a slant and after a little while of playing my wrists started to ache so be careful of how much the slant is. Just a heads up for you.
severdhed:
my panel is 12" deep and is 1" higher at the back, it feels perfect
laggerific:
What's the thought on tilting a quad control panel? I was looking at mamerooms quad, and it doesn't appear to have any tilt, and I was curious if that was pretty typical...I don't have an arcade handy and it was never anything I really paid attention to since I last saw one with multiple 4 player games. I'm building a quad unit and have left it level so far, but pondering a slight tilt.
mphuie:
--- Quote from: laggerific on May 26, 2010, 10:27:02 pm ---What's the thought on tilting a quad control panel? I was looking at mamerooms quad, and it doesn't appear to have any tilt, and I was curious if that was pretty typical...I don't have an arcade handy and it was never anything I really paid attention to since I last saw one with multiple 4 player games. I'm building a quad unit and have left it level so far, but pondering a slight tilt.
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Unless all players are all standing the same side of your CP, I don't think it would be wise to tilt the CP or else you'll have a player playing on a sideways angle.
laggerific:
--- Quote from: mphuie on May 28, 2010, 12:33:30 am ---
--- Quote from: laggerific on May 26, 2010, 10:27:02 pm ---What's the thought on tilting a quad control panel? I was looking at mamerooms quad, and it doesn't appear to have any tilt, and I was curious if that was pretty typical...I don't have an arcade handy and it was never anything I really paid attention to since I last saw one with multiple 4 player games. I'm building a quad unit and have left it level so far, but pondering a slight tilt.
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Unless all players are all standing the same side of your CP, I don't think it would be wise to tilt the CP or else you'll have a player playing on a sideways angle.
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That's what I figured as I pondered it further.