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| Happ optical vs. mechanical rotary |
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| isucamper:
--- Quote from: laggerific on May 14, 2010, 12:52:06 am ---Thanks...good to know I'm not the only one with that idea. So, how does the rotary feel when playing non-rotary games? I figured the mechanical might feel a little odd, but nothing debilitating for your average gauntlet player. --- End quote --- The rotary function of the stick is pretty tight and not a problem when playing non rotary games. But honestly, the normal movement (up/down/left/right) of the Happ Mechanical sticks I have is very sensitive and pales in comaprison to the U360s I have for player 1 and 2. Very difficult to aim diagonally with in Gauntlet. Usuable, but not great, but there's not many other options, and I'm not sure the optical sticks would fare any better in this catagory. |
| divemaster127:
I carry both the happ optical, rotary & the ultimarc rotary interface all are in stock, I can send you a quote or you can purchase at arcadeemulator.net thanks dm |
| RandyT:
--- Quote from: isucamper on May 13, 2010, 08:58:27 pm ---I've got a 4 player panel with mechnical rotaries for player 3 and 4 and a GPWiz. Works great. Was a little hard wiring the 12 wires to the 3 inputs on the GPWiz, but it works fine once you get all the wires stuffed into the screw terminals. --- End quote --- I just wanted to note that it's much simpler to twist the three wires onto one extra wire before connecting to the GP-Wiz40 terminals. But if you can get them in there, that's fine too! ;) One thing that no-one seems to have mentioned is that the Optical Rotary and Mechanical Rotary sticks require different interfaces. The optical rotary will require a "mouse-style" optical interface, whereas the mechanical one can be used with the GP-Wiz40 rotary support. It should also be mentioned that the rotary support on the GP-Wiz has features not found on other rotary interfaces, such as a special "front-line-style" mode and the ability to adjust timing. RandyT |
| divemaster127:
Randy not to change the thread but I have been meaning to ask you is there anyway for the GPwiz 40 to work with daphne 1.0, so far the only answers I have seen is change to a keyboard encoder, hate to do that after all this work |
| RandyT:
--- Quote from: divemaster127 on May 14, 2010, 11:15:59 am ---Randy not to change the thread but I have been meaning to ask you is there anyway for the GPwiz 40 to work with daphne 1.0, so far the only answers I have seen is change to a keyboard encoder, hate to do that after all this work --- End quote --- Daphne has poor joystick/game controller support. Apparently, it supports only the first joystick type device, and there is probably a limit on the number of buttons it can see as well. If Daphne sees a joystick controller attached to the GP-Wiz40, then just make sure the buttons you are using are attached to the lower inputs. You could also just use JoyToKey. I understand it solves the Daphne poor gaming controller support issue pretty handily. RandyT |
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