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[37"/24"/15"] - '77 Bally Power Play "Donor" Visual Pinball Build
mwong168:
Thanks for the sub diagram SOS. I think I saw it somewhere but forgot to bookmark or save the image before when I was working on my showcase build.
Anyways a quick update on the issue with my LED+GPWiz. I was having issues with my LEDWiz+GP, mainly the right flipper button not working inside HyperPin despite all my buttons being mapped fine with Xpadder. Every works perfectly in Visual Pinball but HyperPin most buttons like left flipper, Flyer, Instruction and Enter (<-- this one sometimes acts up but fixes itself) but the right flipper would never work and call up the Exit menu instead of spin the wheel right.
Here is how I had my buttons wired according to the diagram above and the brackets indicate the key I have it mapped to inside Xpadder:
1 - left flipper (left shift)
2 - start game (1)
3 - exit (esc)
4 - flyer (f)
5 - instruction (i)
6 - tilt (t)
7 - launch ball (enter)
8 - right flipper (right shift)
Now I stumbled on this by fluke the other night but I noticed when I hit the start game button it would spin the wheel right. Keep in mind I haven't recompiled my FPLaunch or any other autohotkey scripts nor have any DXTweaks set on my system. So easy solution to this was switch input #2 and #8 like this:
1 - left flipper (left shift)
2 - right flipper (right shift)
3 - exit (esc)
4 - flyer (f)
5 - instruction (i)
6 - tilt (t)
7 - launch ball (enter)
8 - start game (1)
Weird but everything works perfect where as before I was able to get by spinning the wheel inside HP left and if I happen to scroll too fast and missed the table I wanted to play I would have to spin the entire wheel again. Something to consider when wiring should you decide to use a LED+GPWiz for your cab cause it's nice to have one board that can nail two birds with one stone.
jmike:
:applaud: :applaud: :applaud: :applaud:
With all the documentation/pics and links I think you'll inspire more members to build one of these.
As always great job.
:cheers:
Smeghead:
This is brilliant and makes me want one even more
I want to do a bench set up this weekend but cant seem to get a good answer on how to split the screens up.
Right now im going with a 2 monitor setup (DMD+Backart on one)
How to do you send those to one monitor so that the playfield takes up the whole screen on the main one?
Rick:
:o
Amazing. That is all.
mwong168:
--- Quote from: Smeghead on September 02, 2010, 02:50:53 pm ---I want to do a bench set up this weekend but cant seem to get a good answer on how to split the screens up.
Right now im going with a 2 monitor setup (DMD+Backart on one)
How to do you send those to one monitor so that the playfield takes up the whole screen on the main one?
--- End quote ---
Just follow my instructions from the first post because it works for a 2 screen setup only. Just make sure you are using the cabinet version of the VPinMAME.dll file before you install VPinMAME. Also when setting up VPinMAME make sure you don't forget to change or make sure the display is set to (Default) and not your main monitor.
Also another thing to make sure is set your playfield display as the main monitor inside windows and the second monitor for DMD+Backart as your extended desktop. The physical orientation inside windows makes a difference too. Say for example your playfield monitor is #1 and backglass is #2 in the windows display properties it should look like this and this means monitor #1 is on the left and #2 is on the right.
[1][2]
What kind of video card are you running because I know with Nvidia cards it only works with certain version of drivers. For example, I am using a 460GTX and using the 182.50 drives in Windows XP. I was running a 250GTS before but just changed it up recently and sold off this card.
If you have any questions or problems feel free to post it, I'm here to help in anyway.
Mike