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| Guns & Mame - Some questions |
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| Retro_SA:
I'm planning on adding guns to my cabinet I'm busy building. Just some quick questions... - How many shooting games are there in Mame? Not looking for the exactly number, just want to find out if it's worth doing it? - Will one type of gun work for all games? I see some games have extra buttons on the guns... - How will a game like Time Crisis work, where you need the pedal as well? - I'm guessing it will work through the perspex that's in front of the screen? ;) Thanks. :) |
| Turnarcades:
If you are not sure what games are available, you can't be that big a gun game fan so will probably not miss guns. As I mentioned to someone else earlier, think about what you will mostly play, rather than trying to add everything. Unfortunately (particularly for a noob), the truth is there are very few light gun options at the moment and few seem to work well. The LCD TopGuns were the previous choice but have issues with compatibility, re-calibration and range - there is a thread about modifying them with a wide-angle lens to improve this but.... There is also the Aimtrak module, where you can modify an existing gun with the hardware module and is supposedly the current best offering. Again though it is still being tested in the field and may be a while before it's perfect. The problem for both these solutions is that for a noob who is unsure of how much they will be used and assumed nvice skill level, the cost of adding them and logistics of installing them (and their sensor bars) and setting them up correctly (plus making hardware modifications) could not be worth your time. However, to answer your questions: - Probably around 50-100, of which less than half are worthwhile or work properly and even less are actually quality games Point Blank series takes the crown, with games like Time Crisis then classics like Operation wolf, Alien3 etc. all playing well. There are also PC games like \Virtua Cop 1+2 and House of the Dead and other games on PS1 (if you run that in your machine) that could be good, if you can set up the hardware right each time - some have compatibility issues. - See above re compatibility, but most guns available have many shell-mounted buttons so no worries about that. - See above answer - use one of the gun-mounted buttons for the pedal. - Guessing is right. Even clear plexi will distort IR beams, particularly if the plexi is at an angle to the gun. You have to mount sensor bars with any gun, which can be tricky and can look very ugly if not done well. Be warned, that's all I'm saying. |
| BadMouth:
What type of screen are you using? I'm using an old $30 act labs gun with a 32" CRT tv (s-video). Been watching fleabay for a 2nd one. It works perfectly on CarnEvil, Point Blank, Area 51, Maximum Force & about a dozen other true light gun games. Also works with House of The Dead. It will not work with the gun games where the gun was originally just a gun mounted to the top of a joystick-terminator, aliens, etc. (at least not without some crazy calibration hassles & you can't spray bullets because the computer only knows where the gun is pointed at the instant you pull the trigger. If the trigger is held in, all shots go to that spot no matter where the gun is pointing) I've never been able to get it to work properly with the Sammy hunting games - Turkey Hunting USA, Big Buck Hunter, etc. The shot is accurate in the center of the screen, but is off toward the edges. If anyone has a fix for this, I'd be interested. You do have to calibrate the gun every time you start a new game, but it only takes 20 seconds. (flip a switch to calibrate & move the gun horizontally, then vertically across the screen) It goes without saying that a real light gun won't work on an LCD screen. If you didn't already know that much, I'd recommend doing a lot more homework before buying anything. |
| nickynooch:
I've got the actlab guns as well and they work pretty well. |
| andrewbean90:
its really worth it and I am getting an Aimtrak id try it first |
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