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Opinions on costs.
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manman:
well, my comment about not getting the logic was partly because I don't see that age as precluding you from going to the arcade, but mostly because playchoice is such a small percentage of overal games for the nes, and the overall argument doesn't just cover nes, it's consoels in general.

You are right though, and that's mainly why I said my opinion was meant to cover the "general" case.  I still think that the arcade port argument just begs the question- then why not get the original arcade version and isn't really an argument for having console emulators on a cab, but if some people think the console ports are better that's their own opinion I can't really argue that.  I personally used to put in some pretty long stretches on metroid, even though it WOULD work, I'm not sure I'd want to play that on an arcade stick, haha.  But yeah, nostalgia wise, i'll always like a pad over a stick for consoles except for those cases you guys brought up.
Epyx:

--- Quote ---well, my comment about not getting the logic was partly because I don't see that age as precluding you from going to the arcade, but mostly because playchoice is such a small percentage of overal games for the nes, and the overall argument doesn't just cover nes, it's consoels in general
--- End quote ---

Where I lived, you had to be 14 or older to go into an arcade...that was the city bylaw.  You may have experienced a different bylaw where you lived.  The only exceptions were stores that had 4 or less games as they didn't fall into the bylaw category of "arcade".  However, I was mostly being facetious as indicated.

As for the pad vs controller well we can agree to disagree...that one is purely preference.  You can not get it all you want but it doesn't change the fact that I prefer arcade controllers to gamepads for gaming in general.  Even my Commodore 64 games like Winter Games etc feel better for me with an arcade controller than they do with the original Wico I owned, but again that is me :)
syph007:
Ah I think I see where people are coming from.  I'm late 30's , child of the 80's BUT I grew up in rural ontario, no arcades nothing like that.  I never got to play arcade games as a kid EVER.  So my games were all 2600, NES etc... thats why I prefer gamepads etc for console games.. it's what I grew up with.  I wanted to build an arcade machine to get to actually make up for what I missed out on as a kid.  So for me it has to be arcade controls on that, with arcade games... Im getting to play things like arkanoid, DK etc for the first time ever!  So in my case, thats why it seems to weird to put my console games on there, where I wouldnt enjoy playing them.  I suck with arcade controls... in fact when i was bulding my machine, I had a usb NES pad plugged in to test, and I got better scores with that, than arcade controls...
manman:
Hey, I hear you- preference is preference I'm not trying to argue that at all.  I was just giving my reasoning for why I understand why some people "don't get" putting arcade emulators in arcade cabs.  That was the first thing I thought when I first saw the elaborate hyperspin setups with snes, genesis, etc.  I can think of more than a handful of games on those systems I might like to play with an arcade stick- but for the most part reliving my console days just feels like I need a pad.  That said, I actually DID play my fair share of rpgs or games where you need to sit for long stretches in those days, haha.

I never knew there were age limits for getting into the arcades in some places, we never had that where I live.  Commodore 64, haha...hmm, I could get into some moon patrol on the arcade sticks!
Endaar:
Hmmn, could have sworn I posted this already. Sorry if it's a duplicate.

To touch on the original topic...

I built my cab with a UAII kit and a custom drilled 2P panel from NCC. Overall I think the kits are reasonable for the price. Nearly $1800 for a 4P lit CP is crazy however unless you absolutely positively do not want to do any CP work yourself.

Wiring a lit CP is very time consuming, but it is not difficult; overall for me it was one of the easiest parts of the project. Getting the lighting to work the way you want it was much more of a challenge.

I'll give you my (rough from memory) costs as a comparison.

CP Kit: $120
Buttons: GGG clear NovaGems w/ RGB LED modules - $7 each x 20 = $140.
Joysticks: Happ Comps x 2 = $20, U360 + accessories = $90, Happ 4-way top-fire = $25
Trackball: U-Trak $120
Spinner: TT2 - $80
LED-Wiz x3: $135
Powered USB Hub: $35
IPAC4: $50
Wiring: $30
Misc Stuff: $40

That's a total of $885 if my mental math is right. My joysticks are not lit and you're looking at a 4P panel, so you have to adjust for that, but that's still around $800 for labor. I think you can wire a panel like this in 20 hours or less, so you've got to decide if you can come up with enough time to save yourself a lot of money. Even with a prebuilt CP and a cabinet kit, this will still be a time consuming project, and 20 hours shouldn't make a huge difference either way.

Endaar
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