Main > Project Announcements

Game Grid -- *ALMOST FINISHED* Rotating panel and rotating monitor.

Pages: << < (2/9) > >>

phildo77:


--- Quote from: solidteezme on April 08, 2010, 07:18:10 am ---What kind of joysticks are those?

--- End quote ---

The black one is happs heavy Duty trigger joy and the red and blue colored handles are from GGG.

phildo77:


--- Quote from: JustMichael on April 08, 2010, 04:26:20 am ---Are you sure you want to redo the control panel first?  When it is done. you will play instead of work on the thing.

--- End quote ---
Yeah you're right. ;)  I'll probably do everything all at once in this approximate order:

1) Rotating monitor work
2) paint and decal the cabinet
3) Build panels, paint and decal  (then set to the side ;)  )
4) Organize and redo guts
5) Build bezel/panel riser with black light
6) Figure out a solution for enclosing the wiring under player 3 and 4 wing panels (alex/ryan and alucard panels).  Suggestions welcome here.  (fiberglass?)
7) Redo panel wiring and setup LED lighting
8) setup s/w
9) Make sure everything works and tweak
10) Design and install automated monitor rotation

I've got a trial license on Adobe CS4 (PS and ILLUSTRATOR) that runs out soon so I need to get all the artwork done now.

phildo77:


--- Quote from: Epyx on April 08, 2010, 11:15:20 am ---In all seriousness though...why do you have so many panels? I would make the CP cover as one piece of plexi...then route it and just use your buttons and T Molding to hold it in place...you really don't need the bolts/screws. Then use a thin strip of tape on the  inner perimetre of the top of the button hole to seal the space between plexi and artwork. The button will still fit in.
--- End quote ---

TAPE!  Why didn't I think of that?  Not the best sealant but its the best non-permanent solution I've heard yet.  Thanks!

As far as why so many panels...  I wanted the flexibility to have controls for most games available (and for all available players minus the six player ones) and not have a cluttered panel.  Plus I liked the challenge of a complex panel design. (I just need to execute it)

I'm shrinking the panel because the corners of the thing are ugly and dangerous let alone the fact that the panel is just too huge anyway.  Plus, shrinking the panel will give me room to put that fancy black light deck on that will have player and UI buttons on it, so I don't have to replicate those buttons on each panel.

Epyx:

Absolutely agree with your reasons for doing this but still think you could get away with one panel as opposed to several once you have shrunk it a bit...will create a better seal as well imo only ;)

gl!  :cheers:

phildo77:


--- Quote from: Epyx on April 08, 2010, 02:32:12 pm ---Absolutely agree with your reasons for doing this but still think you could get away with one panel as opposed to several once you have shrunk it a bit...will create a better seal as well imo only ;)

gl!  :cheers:

--- End quote ---
Are you talking about taking off the wings and adding the 3rd and 4th player to the main panel?  I don't think I have room for that?  The center panel rotates so anything outside that center panel will have to be separate.

Pages: << < (2/9) > >>

Go to full version