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Best selling machine?
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WhereEaglesDare:
How much do modern day arcade machines cost New In Box Delivered?  Like a New Street fighter 4 or similar.
CheffoJeffo:

--- Quote from: WhereEaglesDare on April 12, 2010, 08:57:27 am ---How much do modern day arcade machines cost New In Box Delivered?  Like a New Street fighter 4 or similar.

--- End quote ---

Expensive ...

Last I heard the SFIV kits (no cabinet) were going for $2500+.

I would expect a NIB current title to run $4000+ and since many of them are deluxe cabinets, many will run $7500+.
MaximRecoil:

--- Quote from: CheffoJeffo on April 12, 2010, 09:15:28 am ---Last I heard the SFIV kits (no cabinet) were going for $2500+.

--- End quote ---

I wonder if anyone has hacked the $15 PC version to work as a coin-op game. Saving a couple of thousand dollars is a pretty big incentive.
MonMotha:

--- Quote from: MaximRecoil on April 12, 2010, 10:05:02 am ---I wonder if anyone has hacked the $15 PC version to work as a coin-op game. Saving a couple of thousand dollars is a pretty big incentive.

--- End quote ---
Also illegal.  The home version is almost definitely not licensed for public performance.

New dedicated deluxe cabinet games sold in the USA seem to be ~$6000-15000, depending on just how "deluxe", according to the operators I talk to.  Redemption stuff seems to sit in the $8000 range.  They'll pay it because it actually earns, unlike the videos.

Full conversion kits (artwork, PCB/computer, software, sometimes some control hardware) seems to run ~$4000-6000 depending on the game.  Upgrade kits to jump from one version of a game to a later version (same cabinet and computer hardware, just software and some new cabinet artwork) seem to run ~$1200-4000 again depending on the game.

All this is excluding shipping, of course.  Sometimes a local disty will cut you a deal and ship it to you for free or cheap if they want to be rid of it.
MaximRecoil:

--- Quote from: MonMotha on April 12, 2010, 01:42:19 pm ---Also illegal.  The home version is almost definitely not licensed for public performance.
--- End quote ---

I know it is illegal, but since when has that ever mattered? Pretty much all of the popular arcade games of the past have been bootlegged/hacked by someone; and that was when it required the replication of custom hardware in order to produce a bootleg. How many arcade operators do you suppose went to jail for running a e.g., bootleg Double Dragon board back in the day?

Hacking a cheap (or free; via torrents, Rapidshare, newsgroups, etc.) PC game to coin-op standards (to display "Insert Coin", etc.) seems like a no-brainer given the alternative of spending $2,500. I know it has been done with Dreamcast games (as a cheap alternative to expensive NAOMI systems/games).
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