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| Visual Pinball goes Open source |
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| drventure:
Just got an email from VPForums.org that announced this. Pretty cool. I definitely want to pick up that source, if for no other reason than to see how the spells are cast in there ;) |
| versapak:
--- Quote from: drventure on March 10, 2010, 09:01:51 pm ---Just got an email from VPForums.org that announced this. Pretty cool. I definitely want to pick up that source, if for no other reason than to see how the spells are cast in there ;) --- End quote --- Awesome! :applaud: I wonder if anyone will bother with a port to the original Xbox. It has been on my wish list for many years now. :notworthy: |
| ark_ader:
--- Quote from: versapak on March 10, 2010, 10:33:30 pm --- --- Quote from: drventure on March 10, 2010, 09:01:51 pm ---Just got an email from VPForums.org that announced this. Pretty cool. I definitely want to pick up that source, if for no other reason than to see how the spells are cast in there ;) --- End quote --- Awesome! :applaud: I wonder if anyone will bother with a port to the original Xbox. It has been on my wish list for many years now. :notworthy: --- End quote --- +1 Indeed! |
| Loafmeister:
Porting VP to the xbox, doable. Porting vpinmame AND interfacing it with VP on the xbox; difficult. Would be cool of course, but I think unless the port does it differently, would be difficult playing any vpm tables after mid 1980's on the xbox's 700mhz CPU. |
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