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| 200X:
Actually there was one error during compiling: MameUI.mak: 40. warning. overriding commands for target 'mameui32.exe' makefile. 663. warning. ignoring old commands for target 'mameui32.exe' Could that be the problem?? |
| Harakiri:
I can't tell if those overrides may be causing MAMEUI crashes, i'm not a programmer. All i'm trying to say is that you can easily achieve the same goal following my workaround. |
| 200X:
--- Quote from: Harakiri on March 09, 2010, 03:17:58 am --- I found the solution to my very own problem! If you tried to compile the lastest MAMEUI using MAME compiler and you are experiencing random crashes here's a simple solution: 1- Compile the latest version of MAME 2 - Download MAME+GUI mamepgui-1.5.0.win-20100305 3 - Run the program, locate compiled version of MAME, set the rom directories and other options There are no crashes with this setup. I noticed that MAME+ emulator by itself doesn't skip nag screens in certain games so i decided to try this setup and it works flawlessly. Have fun! :) --- End quote --- You mean this one? I tried it and it still didn't work. |
| Harakiri:
Have you compiled the command line version of MAME? |
| 200X:
--- Quote from: Harakiri on March 09, 2010, 01:36:03 pm ---Have you compiled the command line version of MAME? --- End quote --- Yes, I compiled both. But I think I will give up for now. I downloaded a precompiled version of 0136u4. I guess I'll just have to do without the highscore diff. |
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