| Main > Main Forum |
| Insert coin before selecting game? This possible? |
| << < (18/20) > >> |
| lilshawn:
not sure i want to step into this but: since the companies that made these games forever ago stopped supporting/selling/profiting (even no longer in business) from these games years ago....and since there is no form of "copy protection" that needs to be cracked (for some of these games anyways) shouldn't a person be able to re-introduce these games in a commercial setting if not only because the company REFUSES to do so and i say REFUSES because you know, and i know, and everybody knows, that if you called up Atari tomorrow and asked them to build you up a "stun runner" game and send it to you they would laugh at you and hang up. now should they feel that they should be continuing to make money from this code FOR ALL OF ETERNITY, they should continue to support the hardware too. i should be able to send them my broken boards for all of eternity and they should have to fix it for all of eternity. i should be able to phone them up on a whim and have them whip up a pac-man board because I WANT ONE. if not then consider the following: Patents have been granted for living organisms?!?!? and colors have been trademarked!!!! Because they are systems of government granted NAY SUPPORTED monopoly is why. no person has a "right" to all of the rewards of a concept.... should we all have to be fined money because a caveman built the first house so it was his idea? shouldn't some lawyers be coming to my house because my 3 1/2 year old scribbled some magenta crayons together and they happened to resemble a particular cellular carrier logo http://www.engadget.com/photos/deutsche-telekom-t-mobile-demands-engadget-mobile-discontinue-using-the-color-magenta/#725824 not to bash one country in particular but the USA seems to think it has the right to be able to say who had an idea first, and only because everyone else thinks they have to listen and obey. i think in the beginning cavemen where to busy clubbing t-rexs and getting eaten to worry about copyrighting the club. but they seem to think that if i carve out a baseball bat in my basement i should have to pay someone?? all i'm saying is that there is a huge difference between having a mame pac-man cabinet (that otherwise is no longer in production and no longer supported by it's maker(which i would deem abandoned)) in a public location making money and trying to duplicate a knock off a current production streetfighter 4 cabinet and ripping off another company out of the sale of one of their cabs...if i cant buy that cab from the company today i should be able to mame it instead. yes i know the devs don't want that yes i know that money is money and today tomorrow yesterday doesn't matter. nobody even needn't respond to my comment(s). i am now stepping down from the soapbox falling on my face as i do so. |
| shateredsoul:
uh oh, no you didn't I do feel that we should be able to reintroduce games to the public, but not at a profit. Regardless of what we think though.. if the mame team falls under suspicion of promoting commercial use they'll get in trouble with the game companies. Their strategy has worked so far, so why question that? yes, I agree that it sucks how much power the USA has over patents, and the UK, and probably soon CHINA... but we do have to operate within the rules of these countries that have no issue with pressing for lawsuits. anywho, pacman is still selling and making money 0_o |
| protokatie:
Here is a VERY simple reason why MAME doesn't allow for "coin first, credit later": People do not read instructions, and as such would throw a coin in a machine FIRST and then expect to pick a game. The number of complaints by people who "lost their money" in the machine would make the MAMEcab an impossibility in a commercial setting (unless it was running only one game, in which this scenario does not apply). For anyone who wanted to illegally use a MAMEcab for profit, they would pretty much HAVE to have a selection of games and not just one (MAMEdevs don't allow proper emulation of games less than 5 years old, for instance). Just by having these two simple rules (No coin in before game start, and no games younger than 5 years) the dev team pretty much ensures that very little profit could be made off of a MAMEcab if it were to be used illegally. Coin in before game selection would make it too easy for someone to illegally use MAME in a more potentially profitable venture, as the average Joe is only willing to plunk in a quarter for the game that they feel nostalgia for, and having many games on the cab increases the chance someone will try to play it. |
| Ginsu Victim:
--- Quote from: lilshawn on February 25, 2010, 12:25:19 am ---all i'm saying is that there is a huge difference between having a mame pac-man cabinet (that otherwise is no longer in production and no longer supported by it's maker(which i would deem abandoned)) in a public location making money and trying to duplicate a knock off a current production streetfighter 4 cabinet and ripping off another company out of the sale of one of their cabs...if i cant buy that cab from the company today i should be able to mame it instead. --- End quote --- Bad example. You can buy a current Pac-man machine. They have newer versions of several classics that are still out there making money (Pac-man, Ms Pac-man, and Galaga together in uprights and cocktails; Donkey Kong and Mario Bros together in another). |
| CheffoJeffo:
And don't forget the various home use cabinet offerings. We may frown on the flimsy cabs and little screens, but companies are marketing them. And then there is Multicade and Arcade Legends, although it appears that the licensing there may be less than proper. |
| Navigation |
| Message Index |
| Next page |
| Previous page |