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| Insert coin before selecting game? This possible? |
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| Kevin Mullins:
Yeah, something like this was discussed before and the potential commercial use aspect is a big factor in my opinion. |
| sk8ersublime:
I mean im not trying to do it for commercial use... i just thought it would be a little more realistic to an arcade for my cab if i put a coin in, and then i could select the game sorry. its not a huge deal, just was wondering if it was possible |
| SophT:
--- Quote from: bkenobi on February 23, 2010, 05:25:30 pm ---That won't work unless you compile MAME to use the old input system. The current system uses RAW inputs and it won't take key presses sent by a program. --- End quote --- according to the autohotkey documentation on the Send function: --- Quote ---SendRaw Keys Raw mode: The SendRaw command sends the keystrokes exactly as they appear rather than translating {Enter} to an ENTER keystroke, ^c to Control-C, etc. To use raw mode with SendInput, SendPlay, or SendEvent, write {Raw} as the first item in the string; for example: SendInput {Raw}abc --- End quote --- would that help? |
| Ginsu Victim:
--- Quote from: sk8ersublime on February 23, 2010, 10:45:51 pm ---i just thought it would be a little more realistic to an arcade for my cab if i put a coin in, and then i could select the game --- End quote --- 99% of arcade games AREN'T like that (the 1% is for stuff like Neo Geo and Playchoice). Where's this realism? |
| Nataq:
It totally make sense. I would be interested in a solution too. |
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