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Insert coin before selecting game? This possible?
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Kevin Mullins:
Yeah, something like this was discussed before and the potential commercial use aspect is a big factor in my opinion.
sk8ersublime:
I mean im not trying to do it for commercial use...

i just thought it would be a little more realistic to an arcade for my cab if i put a coin in, and then i could select the game

sorry. its not a huge deal, just was wondering if it was possible
SophT:

--- Quote from: bkenobi on February 23, 2010, 05:25:30 pm ---That won't work unless you compile MAME to use the old input system.  The current system uses RAW inputs and it won't take key presses sent by a program.

--- End quote ---

according to the autohotkey documentation on the Send function:


--- Quote ---SendRaw Keys

Raw mode: The SendRaw command sends the keystrokes exactly as they appear rather than translating {Enter} to an ENTER keystroke, ^c to Control-C, etc. To use raw mode with SendInput, SendPlay, or SendEvent, write {Raw} as the first item in the string; for example: SendInput {Raw}abc

--- End quote ---

would that help?
Ginsu Victim:

--- Quote from: sk8ersublime on February 23, 2010, 10:45:51 pm ---i just thought it would be a little more realistic to an arcade for my cab if i put a coin in, and then i could select the game

--- End quote ---

99% of arcade games AREN'T like that (the 1% is for stuff like Neo Geo and Playchoice). Where's this realism?
Nataq:
It totally make sense. I would be interested in a solution too.
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